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Posted

ofcourse not (long time since i posted something and yes i'm stil working on grale, i've actually begun with a communication and media design education degree this year, just finished my first semester and time will show how it wend, my assesment that'l give me my ec's is 2 weeks away and yes i'm stil (again) working on grale i'm working on models right now and its going pretty wel) dota was one of the first game mods that got me interested in rpg/rts games,,, i've already gathered a team around me thats interested in my concept and expect a dota/unreal tournament kinda game in the next few years... but that aside.. dota is awesome! dota2 wil be awesome end of rant!!!!!!!!!!!!!!

Posted

Also I feel like naming the game DOTA2 was a low thing to do. I won't be buying it on principal.

Plus the DOTA creators have made LoL and fans have made HoN already.

Exactly... This is not the time to be making another DOTA spin-off, or worse... just the same game (if they really are just gonna copy the original!!).

I don't understand why they're going through with it, it's like saying... Guys, I know there's HoN and LoL out there, but we're gonna do it better, cos we're Valve...

The concept art looks pretty sweet though!

And now we're talking:

Do not watch, I warned you!

Posted

Also I feel like naming the game DOTA2 was a low thing to do. I won't be buying it on principal.

Plus the DOTA creators have made LoL and fans have made HoN already.

Exactly... This is not the time to be making another DOTA spin-off, or worse... just the same game (if they really are just gonna copy the original!!).

I don't understand why they're going through with it, it's like saying... Guys, I know there's HoN and LoL out there, but we're gonna do it better, cos we're Valve...

The concept art looks pretty sweet though!

And now we're talking:

Do not watch, I warned you!

that's probably the main point of them, i know a lot and i mean A LOT of people who are disapointed in lol or HoN for that matter, it was supposed to be a better version of dota while it just is a different version.. maybe dota has a lot of characters but it just has a few maps (for example) if valve releases this game with a decent amount of maps and a variety of characters i recon this whil be a huge hit just because people look for more content, not the next best thing in this sub-genre just more of the same and they WILL be satifsfied with it.

Posted

yeah i heared the people behind tf cs dod codename gordon nebaculardrop/portal and alien swarm got treated really badly and didnt enjoy the experience at all ! they all regretted it afterwards ! and would never do it again ! :crazy:

Posted

This is a little deja vu.

Valve does something crazy

Everyone hates it on announcement

Time goes by

Everyone praises Valve for doing it on release

we'll see, valve has done plenty that I'm still unhappy about such as the SDK, TF2 becoming boring after a week or 2, CSS, SDK (because it's so bad it's worth mentioning twice).

I mean, I am/was a valve fanboy, but if you love something it's only right you point out when they are doing something unwise. If I didn't care about the direction Valve takes, then I wouldnt comment on the matter.

Posted

This is a little deja vu.

Valve does something crazy

Everyone hates it on announcement

Time goes by

Everyone praises Valve for doing it on release

hrm? usually valve suckers/fanboys gather to praise at the very first glance of a new product, then yelp like puppies when it's not released on time.

it's going to be interesting to see their take on dota (though i suppose it'll be very familiar), but i reckon they'll have a problem introducing the game to the masses. dota is the opposite of casual gaming; i guess it wouldn't be far out to say the complexity of the game was unrivaled by any other game. tutorials and training videos can only do so much, and we'll be likely to see a huge divide between players who can play the game, and players who are fodder. dota has been, and will always be a niche game; hunter s. thompson said it best: "when the going gets weird, the weird turns pro"

Is it bad that i've never heard of Dota?

insert hp remark about "WHAT HOW DO YOU NOT KNOW ABOUT THIS" (reference to the goddamn alien(s) thread)

Posted

1) Take RTS

2) Remove 99% of game elements

3) Become most impenetrably complex game ever

I always preferred the much older Aeon of Strife levels, that were always hacked. So halfway through the game player one would activate some item or type some key word and suddenly obliterate everything in sight and, while calling the opposite team noobs, try desperately to raze the base before everyone quit.

Posted

haha yeah dux, that is actually how I divide games (crudely) into two genres.

1. The shout genre

2. The peaceful genre.

10 Years back I absolutely loved the first genre (CS, Quake, and later on DotA), but now I almost never play a game unless it belongs to the second genre. For example, has a 2 player coop against machine, where I can just relax and enjoy myself instead of pretending im paying some elite sport.

Posted

Only Valve would do something like this and actually be able to pull it off. They think outside of the box; that's why they have Steam and a ton of now very valuable IPs. Whether you like it or not, it's the key to all of their success. I think Dota2 is another brilliant move. It's an unexploited but highly valuable IP. I don't know why neither HoN or LoL could (or would?) call their game Dota2 but appaerently Valve can. Kind of evil in a way I guess, but at the same time; both HoN and LoL where made way earlier, and if they didn't see the value in aquiring actual Dota IP name, I feel like it's their own shortcoming. The original name is always the strongest. It's like Coca Cola and Pepsi.

Anyway, HoN is complex but lacks accessability. LoL is accessible, but lacks complexity. With L4D and TF2 on their belt, I think Valve can make a truly accessible multiplayer game, but can they retain the complexity and depth of Dota? Neither TF2 of L4D are complex games, and I think this will be the main obstacle for Valve.

Posted

Considering that everyone and their cat have already made a DotA clone, I'd say that is a pretty wrong move. :P

Anyway, HoN is complex but lacks accessability.

I beg to differ, but there's no point in discussing a competitive game's mechanics, is there? I'm already getting my DotA mojo from HoN. *shrugs*

Posted

Only Valve would do something like this and actually be able to pull it off. They think outside of the box; that's why they have Steam and a ton of now very valuable IPs. Whether you like it or not, it's the key to all of their success. I think Dota2 is another brilliant move. It's an unexploited but highly valuable IP. I don't know why neither HoN or LoL could (or would?) call their game Dota2 but appaerently Valve can. Kind of evil in a way I guess, but at the same time; both HoN and LoL where made way earlier, and if they didn't see the value in aquiring actual Dota IP name, I feel like it's their own shortcoming. The original name is always the strongest. It's like Coca Cola and Pepsi.

Anyway, HoN is complex but lacks accessability. LoL is accessible, but lacks complexity. With L4D and TF2 on their belt, I think Valve can make a truly accessible multiplayer game, but can they retain the complexity and depth of Dota? Neither TF2 of L4D are complex games, and I think this will be the main obstacle for Valve.

I couldn't agree more!

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