Jump to content

HourIndusX tex pack - 1024 - industrial/semi real


Recommended Posts

Posted

yay first post :P

Ive released a texpack, mainly for UT but ofcourse also usable for other games and purposes. Pack is semi realistic and industrial influenced. It are mostly pretty basic normal textures, so no heavy handdrawn stuff but more of the regular bricks, woods etc. Near 150 textures, almost all of them 1024 resolution and tilable. Most of the tex are photosourced. All used photos are self taken

You can get them in four forms, a 300 MB raw TGA zip, a UT1 and a UT2x utx and the JPG gallery on my site. The compiled UTX versions have correct compression levels set, detailtextures, footstepsounds set, shaders set up as well as some other materials, masking/alpha and other things

The pack is made and intented for community use. Means you are free to use it in your non commercial level/MOD/render/freeware game/whatever provided I get creditted somewhere.

For the exact terms of use you can look at the texture page, down at the bottom or look at the bottom of the readme's.

Main site : http://www.planetunreal.com/phalanx

Direct link : http://www.planetunreal.com/phalanx/textures.htm

(not 56k friendly, dont shoot me)

random collage

http://www.planetunreal.com/phalanx/tex ... onhigh.jpg

random in game usage

http://www.planetunreal.com/phalanx/tex ... orhigh.jpg

Posted

heh thanks, why does it look very unrealish tho ? on one hand they do kinda feel like them but on other hand not, what elements in them would you say make it feel typical unrealish ?

If I know what exactly I can hopefully have better control on style next time I make some tex :)

Posted

Hey Hourences, it's nice to see you here (I'm mshadow14 from the games.telenet.be game design forum).

The textures really do look good, a bit odd in my opinion, but that's not a bad thing as they are UT textures. It seems you put a lot of effort in these, and it really does reflect in the quality of these textures.

Great job.

Posted

I guess all I meant by the UT style was that in the ingame shot, the scene looks very much like the stuff in UT. The textures themselves, though, especially now that I look at them again look like they'd probably carry over pretty well to other applications.

Of course, I've not had a chance to download them yet, so who knows? Not I! :P

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...