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Overwatch is looking for multi-talented level designers to join our team and work alongside a group of experienced developers having worked on some of the most popular mods including Zombie Panic: Source, Dystopia, Insurgency, Decadence, Sven Co-op and many more.

We boast an active and professional development environment, which is ideal for anyone looking to expand their knowledge and develop their skills, and to join a team with an aggressive plan for commercial viability.

Information about Overwatch can be found in the project's announcement, located here: http://www.ModDB.com/mods/overwatch/new ... dification

The candidate must:

- Have experience with Hammer and the Source engine,

- Have experience with Source entities and I/O logic,

- Be able to create (semi)-realistic environments,

- Have experience with different themes and styles,

- Be able to plan ahead and write a level design document that can be used as a reference,

- Have experience working iteratively,

- Work well within a team.

Experience with the following is a plus:

- Teamplay/cooperative oriented gameplay design,

- Versioning (SVN) and bug tracking (MantisBT),

- Additional talents, such as 2D (environments) or 3D (props) art and scripting (Lua, Python, Squirrel).

It is preferable (but not required) that this individual be living in Canada at the time of application.

To Apply

Send us your resume (with a cover letter) including a link to your online portfolio to: jobs@overwatchmod.com

http://www.moddb.com/mods/Overwatch

http://www.overwatchmod.com/

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