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No, I suppose I haven't learned anything regarding lighting in the 3 years I've been mapping.

It doesn't have any of the nicer lighting visible because of the new way light_spots work - I assumed that the outer range of the lighting cone would actually cast some level of light onto surfaces when in fact it doesn't do that very well, so I've had to readjust settings on the lights. The compile time takes quite a while so I can't really just do a quick 'recompile and re-screenshot' so I'll get some nicely light-up screenies when I have the time to recompile.

Just figured I'd show progress. This is the WIP section, is it not?

Posted

Anyway, great work Rabid. It's a shame a whole bunch of these people don't realised how detailed the map is. I'd know, I've seen the VMF.

One of the best HL2DM maps I've seen so far. Keep up the good work.

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