arhurt Posted July 8, 2010 Report Share Posted July 8, 2010 koth_fissure koth_fissure is a king of the hill map for VALVe's Team Fortress 2. (duh!) My intention with this map was to explore avariation of the gameplay where the battle would be decided mainly away from the capture point itself. In order to maintain control of the middle, a team must secure the area right outside of the enemy team's base, pushing them back to the cavern before it. The map is set in a mining structure that cuts through a steep valley, serving well my desire to convey a sense of danger and instability. Download link Your comments are very welcome! Do'nt be shy! Quote Link to comment Share on other sites More sharing options...
ElectroSheep Posted July 9, 2010 Report Share Posted July 9, 2010 Just tested it, nothing to say for the design, it's well made I lost myself in it btw we'll play it on the server I play, maybe you will come to play with us like you did for aerospace. Just, I hit spawn door each time on scout. Quote Link to comment Share on other sites More sharing options...
arhurt Posted July 9, 2010 Author Report Share Posted July 9, 2010 Just tested it, nothing to say for the design, it's well made I lost myself in it btw we'll play it on the server I play, maybe you will come to play with us like you did for aerospace. Most certainly! I'll be on Steam so just le me know and I'll jump right in. Just, I hit spawn door each time on scout. What do you mean? Quote Link to comment Share on other sites More sharing options...
ElectroSheep Posted July 9, 2010 Report Share Posted July 9, 2010 They are long to open (lol is it good english ?) Quote Link to comment Share on other sites More sharing options...
arhurt Posted July 9, 2010 Author Report Share Posted July 9, 2010 They are long to open (lol is it good english ?) Ah ok, I got it. I need to increase the size of the trigger brush for them. Thanks! Quote Link to comment Share on other sites More sharing options...
RA7 Posted July 9, 2010 Report Share Posted July 9, 2010 pretty sweet, added mirror at LanmaniaX Quote Link to comment Share on other sites More sharing options...
arhurt Posted July 11, 2011 Author Report Share Posted July 11, 2011 Hi everyone. Map has been updated to b6 now. Download link Changes include: - Trains will sweep over the CP from time to time (if you are lucky, the very middle is safe) - Better lightning - Better clips to avoid getting stuck on geometry (still missed a few places) - Better pick-ups distribution - Blocked off most of the pits Know issues: - Bot navigation is still early wip Thanks for all the feedback. Please let me know what you guys think Quote Link to comment Share on other sites More sharing options...
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