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Posted

On e3 video demos we saw awsome half life 2 gameplay..

One of the subjects now is the 2 maybye removed chapters :

Docks and Borealis.

So far i know there was a e3 demo on a hl2 chapter called "Docks" where you start on some bridge near the coast or something.

docks1.jpg

Remember now?

I only have a question now.

Where is the chapter in hl2 with that level?

Did they remove it? Because it was leaked before to the unlegal beta.

I think this level was the best ever made, and suddenly they removed it.

:cry:

But next thing is the Ice breaker level Borealis :

Also the ship level (leaked in beta)

ship.jpg

After some storm you wake up near the coast and the people on the ship saves your life.

"" this is what i have heard""

ship2.jpg

So i'm very confused why Valve Team did remove those 2 chapters.

They would really kick ass. But now.. :cry:

And..This is what i found in my half-life2/Models props directory using the Hammer editor and searching for models:

props_docs (folder containing many models)

Props_borealis (some barrels and other stuff from the Borealis ship.)

That means there are props for the levels but the chapters were removed.

Why Valve, Why?

Posted

Lots of reasons probably

Things change when you do games, they probably figured that it wasnt much Fun to play, used it to show off the game, or that it just didnt fit into the story, wutevr

Those areas did look cool tho :)

Also, in the leak (which is shamefully checked out) there were a bunch of levels on board of a ship, where there was a shitload of fire, zombies and combine everywhere. It was very early, but it didnt really look like it would be much fun even if it had been developed further.

Also the start of the game, with the train entering the station is cooler i think, a little homage to the start of hl1 :)

Posted

Content is deleted from/changed in games all the time. :) There's tons of stuff I remember seeing in original Half-Life shots that never made the cut into the final game (as well as the unused AI models). Look at how Ravenholm evolved from the TrapTown E3 demo into what it is now, for instance.

Schmung and Jynx make a good point - some of the content may have been not good enough, but other bits may just have taken too much time to do. They have the content already, so provided none of it sucked (which is also entirely possible - no one's perfect :) ), they could easily fix it up and use it for an expansion. I really would like to see that boat level/chapter...

Posted

Content is deleted from/changed in games all the time. :) There's tons of stuff I remember seeing in original Half-Life shots that never made the cut into the final game (as well as the unused AI models). Look at how Ravenholm evolved from the TrapTown E3 demo into what it is now, for instance.

Schmung and Jynx make a good point - some of the content may have been not good enough, but other bits may just have taken too much time to do. They have the content already, so provided none of it sucked (which is also entirely possible - no one's perfect :) ), they could easily fix it up and use it for an expansion. I really would like to see that boat level/chapter...

They did a deleted files in CS:CZ so lets ask them to do one for hL2!

Spellbinder.

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