Bunglo Posted June 7, 2010 Report Posted June 7, 2010 Hey everyone! I just discovered mapcore and am really surprised that I've never come across it until now. Just looking around for a few minutes I see respected names that are known within the industry. In any case, I figured I'd dump all my 2d crap here and to start, here's a stylized texture I've started on that aims to recreate the art direction of Torchlight. This is my first attempt at creating a texture that isn't photo-sourced so there's plenty of room for improvement. I'm using one of the crypt wall textures from the game as a reference. Currently a few hours into it, here she is: Quote
2d-chris Posted June 7, 2010 Report Posted June 7, 2010 Cool, if your goal is to make a tiling texture the darker bricks will break the illusion. Might be worth making small texture set to really get into the flow of things. Looks very WoW ish, if so don't be affraid to use colors where they would fit! And welcome to the core~ Quote
Bunglo Posted June 7, 2010 Author Report Posted June 7, 2010 Thanks for the reply, Chris! Good point on the darker bricks, once I make further progress on it I'll be able to see what I need to add/take away to make the tiling less noticeable. I was also planning for this to be used in an isometric RPG type environment, so I might be able to get away with repeating elements that I feel add more to the texture. Quote
tombanz10 Posted June 15, 2010 Report Posted June 15, 2010 I think that If you will filled red colour over it Then It would be look like so better and also pretty nice preciously. I have also made texuture couple of days ago, But It had been little different in that texture. I hope that You will make some changes in that texture and come with some new. I wish that You will do better. I will also come this stage as soon as far with new texture. Quote
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