El Moroes Posted May 23, 2010 Report Posted May 23, 2010 Hello, Maybe you've already heard about us from Portal: Prelude back in 2008. At this time we asked a few people a favor by giving us a bit of visibility on their website and for what it's worth, it worked really well and helped Portal: Prelude gain the incredible praise it got. Well, we're back and we need to ask you the same favor. We're still a team of three Frenchies and we are happy to announce that our next project, I Hate Mountains, is nearing its conclusion. We don't know if you heard about it yet, we unveiled this project in early 2009 and have been working on it since then. 'I Hate Mountains' is the name of a new Left 4 Dead 1 campaign that we built following Valve's standards of quality. We are not trying to revolutionize anything, we just want to provide more content to this awesome game. The I Hate Mountains campaign is divided into five levels, just like Valve did with their own campaigns. The difference is that our campaign is entirely nature-oriented, there's only a few building and most of the action takes place in outdoor environments much Like Blood Harvest on Left 4 Dead 1. We also focused our development on offering a better re-playability by providing several long alternate paths in the levels. Now that the campaign is nearly finished, we are looking for sponsors to help us promote it around the world and provide hosting if possible. First, we would really appreciate if you could help us promote our work by relaying the news and offering a link to our official website or embedding our trailer on your website. In a second time, if you are able to provide us with a hosting mirror for the game files (approximately 200 MB compressed) please let us know by replying to this email or sending an email to mirrors@ihatemountains.com. If you can't do any of this, just talk about it around you, with your friends, on your Twitter or Facebook. Here's a list of media you can use: # About the campaign: http://www.ihatemountains.com/about-the-campaign # Press kit: http://www.ihatemountains.com/logos-and-banners # Video trailer: http://vimeo.com/11879320 # Action screenshots: http://www.ihatemountains.com/action-screenshots http://www.ihatemountains.com/images/screenshots/action # Ambient screenshots: http://www.ihatemountains.com/ambient-screenshots http://www.ihatemountains.com/images/sc ... ts/ambient # Frequently asked questions: http://www.ihatemountains.com/faq # The team: http://www.ihatemountains.com/meet-the-team # Forums: http://www.ihatemountains.com/forums The campaign is set to be released right at the beginning of June 2010 for Left 4 Dead 1 only, we'll try to make a Left 4 Dead 2 port right after. We hope you'll take us seriously and offer us the visibility we need thanks to your website. Thanks in advance! Sincerely, — The I Hate Mountains Team Quote
Seldoon182 Posted May 23, 2010 Report Posted May 23, 2010 What a pain to wait for VALVe's update and such! Great job so far! Quote
Jenn0_Bing Posted May 23, 2010 Report Posted May 23, 2010 I have indeed been looking forward to this, nice work on the visuals, cant wait to find out about the game play. Quote
Nysuatro Posted May 23, 2010 Report Posted May 23, 2010 For a trailer its kinda long. But quality nevertheless. Will be cheking it out after my exames. Quote
Zeta Posted May 23, 2010 Report Posted May 23, 2010 Looks like a fantastic achievement, congratulations to you all. Quote
-HP- Posted May 23, 2010 Report Posted May 23, 2010 I love areas like these in games Manages to tell a story, just by looking at it. Environment storytelling for the win! Good stuff! Quote
sarge mat Posted May 24, 2010 Report Posted May 24, 2010 Looks great! Would be more than happy to play it on L4D1, the survivors from that game feel much for fitting for the theme anyway. Quote
robert.briscoe Posted May 24, 2010 Report Posted May 24, 2010 Dont want to sound like an ass here or anything, but did you actually ask me if you could rip my tree/watchtower models from de_forest and use them in your work? I appreciate the credit, but if you didnt ask, it's really not cool to do stuff like that. Either way, I'm not going to ask you to remove them as you obviously put in a lot of work to this, im just getting a bit tired of seeing my worked ripped and put into other peoples mods/maps etc without my blessing. Quote
NykO18 Posted May 24, 2010 Report Posted May 24, 2010 Dont want to sound like an ass here or anything, but did you actually ask me if you could rip my tree/watchtower models from de_forest and use them in your work? I appreciate the credit, but if you didnt ask, it's really not cool to do stuff like that. Either way, I'm not going to ask you to remove them as you obviously put in a lot of work to this, im just getting a bit tired of seeing my worked ripped and put into other peoples mods/maps etc without my blessing. You must be mistaken, we asked you about a year ago and you agreed. I still have the email in my inbox if you want, at this time it was a big relief for us as we didn't knew how to do this ourselves. We would never use any content without proper authorization (except where creators specify they don't care, but we still told them and credited them). Quote
robert.briscoe Posted May 24, 2010 Report Posted May 24, 2010 Ok then if it was that far back then it would explain why I couldn't find any emails regarding it, what matters to me is, at least you asked! Quote
NykO18 Posted May 24, 2010 Report Posted May 24, 2010 At this time, it was Marc who contacted you, I'll see with him if he can find the email in his mailbox and we'll send it to you via a PM. Just to make sure that things are clear between us. Quote
PhilipK Posted May 25, 2010 Report Posted May 25, 2010 Looks really solid and draws my mind to alan wake a lot from those screens Good stuff. Quote
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