ReNo Posted December 14, 2004 Report Posted December 14, 2004 I think thats a different version of bounce that somebody else has made, using the original HL1 textures that they made into custom HL2 materials. When you download the map from the server, it doesn't download these materials, thus resulting in that. This version of bounce is far far nicer than that crappy port to be honest, I wouldn't touch that when this is available! Quote
DreamScar Posted December 14, 2004 Report Posted December 14, 2004 oh, i had no idea...i just joined a server with the map bounce, thinking that it was this sextastic version...thanks for clearing that up. [edit] where can i dl this version? cant seem to find a dl link. :-? Quote
Zyn Posted December 18, 2004 Author Report Posted December 18, 2004 To keep you updated: * All screenshots are in: http://www.shatteredminds.net/bounce * Watercave water-problem fixed. The water near the magnum has been removed, to fix this. Why? The SDK manual says : "There may be only one water level height in a PVS if the water is expensive", which means you can't have two different water-heights in the same rendered VIS, and that is lame imho, and I am using "expensive water". Simple is not transparent at all. * Working camera with speaker in the room behind the healthcharger. The camera overviews the magnum-area, so you can see if some asshat is camping it before going there . * The room with the healthcharger has the same light-setting as the magnum-area : http://www.shatteredminds.net/bounce/boing18.jpg . * Some details added around the fake door outside, and 6 more props around the house to use with the gravgun. Next release might be final... Quote
Zyn Posted December 31, 2004 Author Report Posted December 31, 2004 Ok guys, my personal library of ideas seem to be closed, so I like to ask if you have any ideas how to improve the watercave area... or I might thinking of remaking the whole area there. It's tough being on 2 mod-teams at once and be the only active mapper in one of them :evil: (so it seems). Quote
RD Posted January 1, 2005 Report Posted January 1, 2005 make the watercave bigger? doesnt have to be exact copy of bounce Quote
Bluestrike Posted January 1, 2005 Report Posted January 1, 2005 Those are env_lightglow (or glowlight) by the looks of it. Ok was a repy to: I really like the lighting effect used in bounce10.jpg, how did you get that? Didn't see the other 3 pages of comments until after the reply Nice map, I sure recognice bounce from it. Quote
Sixsixone Posted January 1, 2005 Report Posted January 1, 2005 That looks very nice, You have done a great job of remaking the orginal on the source engine! Quote
Zyn Posted March 16, 2005 Author Report Posted March 16, 2005 I'VE RAPED IT, LLLOLLLLLO : http://www.shatteredminds.net/bounce/bounce-wip.wmv (short clip from last compile) >_> Moved the clip to the screenshot-folder, kthx. Quote
skdr Posted March 16, 2005 Report Posted March 16, 2005 Yeah you totally raped it, now go fuck yourse.... Oh wait.. I think it looks good. Keep going Quote
MJ Posted March 16, 2005 Report Posted March 16, 2005 what exactly is raped about it? Looking good to me.. Quote
st0lve Posted March 16, 2005 Report Posted March 16, 2005 I raped the trims on it Looks nice, a good remake! Quote
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