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Posted

I think thats a different version of bounce that somebody else has made, using the original HL1 textures that they made into custom HL2 materials. When you download the map from the server, it doesn't download these materials, thus resulting in that. This version of bounce is far far nicer than that crappy port to be honest, I wouldn't touch that when this is available!

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Posted

oh, i had no idea...i just joined a server with the map bounce, thinking that it was this sextastic version...thanks for clearing that up.

[edit]

where can i dl this version? cant seem to find a dl link. :-?

Posted

To keep you updated:

* All screenshots are in: http://www.shatteredminds.net/bounce

* Watercave water-problem fixed. The water near the magnum has been removed, to fix this. Why? The SDK manual says : "There may be only one water level height in a PVS if the water is expensive", which means you can't have two different water-heights in the same rendered VIS, and that is lame imho, and I am using "expensive water". Simple is not transparent at all.

* Working camera with speaker in the room behind the healthcharger. The camera overviews the magnum-area, so you can see if some asshat is camping it before going there :P .

* The room with the healthcharger has the same light-setting as the magnum-area : http://www.shatteredminds.net/bounce/boing18.jpg .

* Some details added around the fake door outside, and 6 more props around the house to use with the gravgun.

Next release might be final...

  • 2 weeks later...
Posted

Ok guys, my personal library of ideas seem to be closed, so I like to ask if you have any ideas how to improve the watercave area... or I might thinking of remaking the whole area there.

It's tough being on 2 mod-teams at once and be the only active mapper in one of them :evil: (so it seems).

Posted

Those are env_lightglow (or glowlight) by the looks of it.

Ok was a repy to:

I really like the lighting effect used in bounce10.jpg, how did you get that?

Didn't see the other 3 pages of comments until after the reply ;)

Nice map, I sure recognice bounce from it.

  • 2 months later...

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