Hey everyone! I was referred here by Gustav Engman (another level designer who I work with currently). I'm a university student at the moment, working on getting a degree, so level design is more of a hobby for me right now. I mainly work with CryEngine 2 at the moment, though I am also learning the ins and outs of the new Unreal Development Kit (UDK). In CryEngine I do level design primarily - terrain creation and texturing, vegetation/object placement, lighting, track view/cutscenes, and sc