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Wesley Tack

Sprite prop flickering?

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Well I had this issue again, last time I posted it it was for Russia, then I couldn't figure out why it was doing this but today I found out why... I was tweaking and setting up the collisions on small objects and fade distances for performance and such, after I done that suddenly all my sprites started to flicker again, so I knew it had to do with a recent change I made. As it turns out it were the fade distances that caused this. So don't set fade distances to any of your light props I assume with a sprite on it (which sucks cause you can save a lot on those to fade out).


I updates the wiki page as well, not sure if this should be mailed to Valve and to whom so they can fix it perhaps...

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