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Posted

Greetings. I represent Liquid Petrified Studios, an indie game development team based in Romania (we had some American members some time ago) working on a FPS game based loosely on the Quake series and other competitive shooters. It's mainly multiplayer based and it has many features like the combos (think Mortal Kombat), the melle weapons (Unreal Championship) or the story.

Working on this project began 2 years ago, but we encountered a bunch load of problems, mainly because of unprofessional people ditching us after a few weeks. So we are searching for dedicated people, but we don't require to work all day and night. We just want people who give interest in what they are doing and are able to work with pretty loose deadlines.

Positions:

Concept Artists (there's not much work left on that department)

Animators (we need those pretty bad)

Coders

Requirements:

Concept Artists.

We don't require a certain technique of drawing, and furthermore we accept pencil and electronic drawings. Whichever makes you feel good.

Animators.

We require of you to work in Studio Max or Autodesk Maya, and some imagination.

Coders.

We use C and C++ and Leadwerks Engine 2 ( http://www.leadwerks.com ) as our game engine.

Additionally we are working on a few other small projects.

Contact:

Email me - arafel.h@gmail.com

Our website - http://www.liquidpetrifiedstudios.com

Media:

These are some concept art we have.

[attachment=1]Concept_Art_Cyborg_2_by_LPStudios.jpg[/attachment]

[attachment=0]f7a60dd04b42e08c2b6e9b9901ba7ba7.jpg[/attachment]

Thank you for your time.

Posted

Oh so its a mod? Since you introduced yourself as coming from an indie dev studio, and not like a group of home developers I immediatly figured this was a paid job, but I see now that you posted this in Non-Professional Recruitment so thats my bad :)

Good luck with the recruiting!

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