Jump to content

Recommended Posts

Posted

Dux what is the workflow to creat ur custom assets? I mean do u have fucking .qc files like Source? .vmt?

Can u export ur lvl from spark to a 3dprogram like 3dsmax?

[EDIT]: Here explain how making a custom material.

hmm I hope they improve upon this, keep it all in the editor I say, like Unreal. Source has one of the most counter-productive systems for importing models and textures i've ever known!

Posted

textures's are .dds which you can edit in realtime. If it was done like Unreal I think our coder would die, he's doing so much already. Basically it's pre alpha at the moment so everything obviousl, and suggested will be added over the next several builds.

And you won't be getting steam for a while.

  • 2 weeks later...
Posted

Nope, both come with access. Although the special editions might be the first to test their maps in game, since they would get game builds sooner, but I may be wrong. As it is now you can build but cant play your levels.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...