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Kane & Lynch 2: Dog Days


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Posted

I just reached the jungle, and you have to be stealthy, and the maps are designed as if being out of line of sight will hide you from enemies, but they can see you through poppies and rocks and shit, and enemies take a boatload of damage and give out more, and my gun has a lot of kick to it, and now this is, no exaggeration, the least fun thing I've ever played. This game was clearly released at least six months too early, and the way it looks now the only way I'm ever going to see the ending is to use a trainer.

There was a semi-auto rifle in the prison break level, like an M14 or something like that, and I've only ever seen that gun in that one level. I'd kill someone for it in this stupid jungle level.

Edit: Forgot you could take weapons from your squad. Took a sniper rifle, managed to beat that section with a few more retries (I never actually saw someone light an alarm flare, it just apparently happens randomly, I guess I just lucked through it). Ending blew.

This would've been a good game with a shitload more polish.

Posted

I just reached the jungle, and you have to be stealthy, and the maps are designed as if being out of line of sight will hide you from enemies, but they can see you through poppies and rocks and shit, and enemies take a boatload of damage and give out more, and my gun has a lot of kick to it, and now this is, no exaggeration, the least fun thing I've ever played. This game was clearly released at least six months too early, and the way it looks now the only way I'm ever going to see the ending is to use a trainer.

There was a semi-auto rifle in the prison break level, like an M14 or something like that, and I've only ever seen that gun in that one level. I'd kill someone for it in this stupid jungle level.

Edit: Forgot you could take weapons from your squad. Took a sniper rifle, managed to beat that section with a few more retries (I never actually saw someone light an alarm flare, it just apparently happens randomly, I guess I just lucked through it). Ending blew.

This would've been a good game with a shitload more polish.

I applaud you for actually going back and playing through the game, even if it wasn't a very good experience. Hope you'll give KL2 a chance though ;)

Posted

Here's what I'll use as the standard for the sequel: If I shoot a grenade launcher or something like it from behind cover, and despite my crosshairs being clear the explosive still hits the cover and instakills me, then the game is not better. If I go to shoot one and right as I'm about to pull the trigger a squadmate/npc/kane moves and stands in front of me and the explosive hits him and downs me and the entire squad, the game is not better. If there is a forced stealth section with failure on alert and enemies can detect me through cover?

Yeah. :v Don't let any of those things happen!

Edit: Oh, and if Kane and Lynch 2 also constantly makes me unplug and reconnect my keyboard to continue playing, that would also be bad.

But as long as I don't see these things mentioned in reviews I'll definitely buy the game, besides the glaring issues, like I said Kane and Lynch was very close to being a good game. It was fun, it had lots of style, and I actually was interested in the story and characters (though the final chapter kinda killed that last bit for me. I laughed out loud at the ending that happens if you choose to try and save your squad because

Lynch takes two shots to the chest in the ending cutscene and doesn't give no shit except to swear about it, as Kane's daughter lies dying from a single wound behind him

. The trailers and stuff for K&L2 are looking pretty cool.

Posted

http://store.steampowered.com/app/28000

5wxzqa.png

:)

Edit: Well, at least two of my issues aren't in the sequel: I never ran into a situation where I could put my crosshairs over a guy and pull the trigger only for my bullets to hit something in the environment instead, and I didn't once have to unplug my keyboard and plug it back in. The game also looked fantastic. Like, the most real, grounded looking game ever. Very nice.

Short though. I think the demo's on a timer cause the Giant Bomb quicklook went farther. I died twice at the video store (sneaky ass cops hiding in the shadows :v ) and on my third try the game suddenly cut to a "buy the game" screen. Gonna run through it again with AO turned off, see what a difference that makes. It was a bit sluggish looking around. Playable, but typically AO doesn't do a ton as far as noticeable graphics increases go, and typically it also costs a ton to render.

Edit:

With Ambient Occlusion:

o6blvr.png

Without Ambient Occlusion:

2jdfbfb.png

Either the demo's bugged and not really changing video settings when I change them in the options (which is entirely possible- 1 FPS difference could purely be because the clock's offscreen or something), or I picked a terrible spot to use for my screenshot. :v Either way, both settings play equally well now that I noticed that I was (just) under 60FPS and turned off Vsync. Much better.

Edit 3: Lol, now that I post the screenshots I can actually see the difference. With AO Kane is casting a shadow on the pillar he's taking cover on.

Posted

Here's perhaps a more interesting comparison:

Minimum graphical settings:

j8fms9.png

Max settings:

29p42n4.png

I guess the game's CPU limited, at least for this scene, which isn't something you see very often. I guess they lightened up on some of those mass crowd performance saving options in favor of having more indivduals. Too much crowd for my 2.9Ghz C2D I guess. :v You can't see it well in this shot but in this part of the demo about a dozen and a half different people in the street are all fleeing from you in different directions while up ahead cops start moving down towards you.

Posted

I guess I got comparatively lucky with it. I've also heard people complaining that the AI's dumb for them, or that they see a lot of enemies shooting through cover, or sticking their guns visibly through geometry and stuff like that.

Posted

Well, the PC version was outsourced to some dutch studio, but from what I'd seen they managed to do a really nice job with it.

Anyway, KL2 vignettes :):

http://www.youtube.com/watch?v=4XwP-bTGCDc

http://www.youtube.com/watch?v=uaksivAHmGs

http://www.youtube.com/watch?v=sNzY28UV7Kc

Posted

I just tried online and it seems that the voice is sound activated for people with mics, there's no push to talk key, and some guy had a mic and speakers instead of headphones. The combination lead to every single sound being repeated back a second later in much lower quality. :/ Also most of the other players were just gliding around instead of animated- it seemed to be related to how close you are to them as some sort of LOD thing, except that when you're spectating (such as when you've already made it to the escape van) they always glide when you're following them as a spectator. Also the round ended after three goes and then dropped everyone back to the main menu, no option to play again.

On the plus side though I threw a fire extinguisher at a dog and it bounced off the dog's head with a very loud metal thud, killing the dog. The extinguisher went flying and "Dog +10,000" appeared onscreen. I then reused the fire extinguisher as a makeshift smoke grenade to make it across the street.

Posted

Played on 360 earlier. Single player was ok, bit confusing at times, but multiplayer is a total blast. Really like how the camera distortion etc is used to give the player feedback. Levels are stuffed with detail as well.

Posted

Downloaded the demo on the pc and so far after 1 single player playthrough and 1 hour trying to get a multiplayer game I have two complaints.

1.) Voice chat by default is soo annoying as people seem to have shitty mics.

2.) Host migration please. I sit in a loby listening to random sounds through peoples mics only to have the lobby close at 1 sec to launch.

Posted

Just played the demo on 360, I really enjoy the game. I might go pick it up cause I want to play more, was having fun playing. Looks great too.

bah, I thought it was out.

edit.. Just played the pc demo now, consider me sold. Love this game.

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