insta Posted November 17, 2009 Report Posted November 17, 2009 Finally found some spare time to finish up and release beta 1 of koth_switcheroo, a TF2 map I've had laying around since around september! The map is set in a ore loading facility which both sides are really keen on controlling. The capturepoint is located on the ore loading tray, which is the highest point of the level. Some screenshots : And a download link (Updated) : http://magnarj.net/files/koth_switcheroo_b4.zip Hope I haven't screwed anything up, fingers crossed!! Update: I....updated the post! With beta 4 :derp: Quote
PhilipK Posted November 18, 2009 Report Posted November 18, 2009 sweet! Would be fun to try this out with some people Quote
S.W.A.T.Y Posted November 18, 2009 Report Posted November 18, 2009 That looks hawt, I'll be testing it in my server later and I'll let you know how it goes, great work. Quote
Psy Posted November 19, 2009 Report Posted November 19, 2009 Not too sure about your usage of high-res lightmaps but other than that it looks great. Quote
RA7 Posted November 20, 2009 Report Posted November 20, 2009 Hee Insta, nice work ;-) added mirror. Quote
insta Posted December 11, 2009 Author Report Posted December 11, 2009 Bump! Updated the map to Beta 2! Changelist : -Simplified clipping in main arena and removed collision on some models for smoother rocket/demoman jumping. -Removed clipping from roof of shacks near bases and the two towers near capture zone. -Changed right flank neutral ammopack to large instead of medium. -Rebuilt Red base exterior to better fit the alpine style. -Tweaked fog distance. -Some texture changes and graphical fixes here and there. Download here : http://magnarj.net/files/koth_switcheroo_b2.zip Quote
Freak Posted December 11, 2009 Report Posted December 11, 2009 looks like some awesome gameplay here good work insta Quote
JeanPaul Posted December 17, 2009 Report Posted December 17, 2009 http://magnarj.net/images/switcheroo/switcheroo2.jpg that is fucking cool Quote
Mazy Posted December 21, 2009 Report Posted December 21, 2009 Looks great insta, but pleeeeeeeease go do a payload map dude! Then you'll be like the president of awesome! Quote
comatrix Posted December 25, 2009 Report Posted December 25, 2009 Great work. I have only one deception on TF2: all maps are similar, you see one you saw them all. Same kind of environment, same kind of feeling, same kind of textures and so on.... I'm not saying that are not good levels to play and enjoy, i'm just sad to see many similar environments Quote
ElectroSheep Posted December 26, 2009 Report Posted December 26, 2009 i like the small house on the big rock Quote
insta Posted December 26, 2009 Author Report Posted December 26, 2009 Thanks! I'll release Beta 3 in a few days. It will be better!! Quote
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