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KotH_Switcheroo Beta 4


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Finally found some spare time to finish up and release beta 1 of koth_switcheroo, a TF2 map I've had laying around since around september!

The map is set in a ore loading facility which both sides are really keen on controlling. The capturepoint is located on the ore loading tray, which is the highest point of the level.

Some screenshots :

switcheroo1.jpg

switcheroo2.jpg

switcheroo3.jpg

And a download link (Updated) :

http://magnarj.net/files/koth_switcheroo_b4.zip

Hope I haven't screwed anything up, fingers crossed!!

Update: I....updated the post! With beta 4 :derp:

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  • 3 weeks later...

Bump! Updated the map to Beta 2!

Changelist :

-Simplified clipping in main arena and removed collision on some models for smoother rocket/demoman jumping.

-Removed clipping from roof of shacks near bases and the two towers near capture zone.

-Changed right flank neutral ammopack to large instead of medium.

-Rebuilt Red base exterior to better fit the alpine style.

-Tweaked fog distance.

-Some texture changes and graphical fixes here and there.

Download here :

http://magnarj.net/files/koth_switcheroo_b2.zip

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