insta Posted November 17, 2009 Report Share Posted November 17, 2009 Finally found some spare time to finish up and release beta 1 of koth_switcheroo, a TF2 map I've had laying around since around september! The map is set in a ore loading facility which both sides are really keen on controlling. The capturepoint is located on the ore loading tray, which is the highest point of the level. Some screenshots : And a download link (Updated) : http://magnarj.net/files/koth_switcheroo_b4.zip Hope I haven't screwed anything up, fingers crossed!! Update: I....updated the post! With beta 4 :derp: Quote Link to comment Share on other sites More sharing options...
PhilipK Posted November 18, 2009 Report Share Posted November 18, 2009 sweet! Would be fun to try this out with some people Quote Link to comment Share on other sites More sharing options...
skdr Posted November 18, 2009 Report Share Posted November 18, 2009 Awesome! Quote Link to comment Share on other sites More sharing options...
S.W.A.T.Y Posted November 18, 2009 Report Share Posted November 18, 2009 That looks hawt, I'll be testing it in my server later and I'll let you know how it goes, great work. Quote Link to comment Share on other sites More sharing options...
Psy Posted November 19, 2009 Report Share Posted November 19, 2009 Not too sure about your usage of high-res lightmaps but other than that it looks great. Quote Link to comment Share on other sites More sharing options...
RA7 Posted November 20, 2009 Report Share Posted November 20, 2009 Hee Insta, nice work ;-) added mirror. Quote Link to comment Share on other sites More sharing options...
insta Posted December 11, 2009 Author Report Share Posted December 11, 2009 Bump! Updated the map to Beta 2! Changelist : -Simplified clipping in main arena and removed collision on some models for smoother rocket/demoman jumping. -Removed clipping from roof of shacks near bases and the two towers near capture zone. -Changed right flank neutral ammopack to large instead of medium. -Rebuilt Red base exterior to better fit the alpine style. -Tweaked fog distance. -Some texture changes and graphical fixes here and there. Download here : http://magnarj.net/files/koth_switcheroo_b2.zip Quote Link to comment Share on other sites More sharing options...
Freak Posted December 11, 2009 Report Share Posted December 11, 2009 looks like some awesome gameplay here good work insta Quote Link to comment Share on other sites More sharing options...
Minos Posted December 11, 2009 Report Share Posted December 11, 2009 Looks amazing, good job insta! Quote Link to comment Share on other sites More sharing options...
JeanPaul Posted December 17, 2009 Report Share Posted December 17, 2009 http://magnarj.net/images/switcheroo/switcheroo2.jpg that is fucking cool Quote Link to comment Share on other sites More sharing options...
Mazy Posted December 21, 2009 Report Share Posted December 21, 2009 Looks great insta, but pleeeeeeeease go do a payload map dude! Then you'll be like the president of awesome! Quote Link to comment Share on other sites More sharing options...
Steppenwolf Posted December 24, 2009 Report Share Posted December 24, 2009 Magnar Jenssen Quote Link to comment Share on other sites More sharing options...
comatrix Posted December 25, 2009 Report Share Posted December 25, 2009 Great work. I have only one deception on TF2: all maps are similar, you see one you saw them all. Same kind of environment, same kind of feeling, same kind of textures and so on.... I'm not saying that are not good levels to play and enjoy, i'm just sad to see many similar environments Quote Link to comment Share on other sites More sharing options...
ElectroSheep Posted December 26, 2009 Report Share Posted December 26, 2009 i like the small house on the big rock Quote Link to comment Share on other sites More sharing options...
insta Posted December 26, 2009 Author Report Share Posted December 26, 2009 Thanks! I'll release Beta 3 in a few days. It will be better!! Quote Link to comment Share on other sites More sharing options...
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