-HP- Posted November 5, 2009 Report Posted November 5, 2009 https://www.getdropbox.com/referrals/NTI4NTczMDc5 Someone on polycount told me about this thing! It's pretty useful and easy and.. free! I can see this being bought by Google sooner or later. Basicaly you can have your own online space that you can put files in there, and they automaticaly get synced with both your home and work computer. This is especially useful for me to put my references folder! Btw, If you wanna take a peak at it, help yourself I made it public: http://www.getdropbox.com/gallery/28573 ... s?h=d2fdfb Quote
-HP- Posted November 5, 2009 Author Report Posted November 5, 2009 Really? You mean just to store misc files right? Because it must be weird to use this on a project, if possible at all. I suppose indy dev teams, with team members splattered all over the world should use SVN. Quote
Sentura Posted November 5, 2009 Report Posted November 5, 2009 it's too bad there's no security and full public access. we used it briefly for our current project, but went back to assembla.com and svn because it's much better for collaboration. we're also waiting for google wave invites to arrive so we can test this out as a collaborative tool. Quote
dux Posted November 5, 2009 Report Posted November 5, 2009 SVN turned out to be completely unable to handle the massive amount of files we were transferring and became a massive hindrance to us. Dropbox on the other hand had no trouble with anything we threw at it. Dropbox is linked to everyone's computer on the project. Add something, and everyone gets it. Delete something and everyone's gets deleted. It's great. Quote
Pampers Posted November 5, 2009 Report Posted November 5, 2009 dropbox = svn for dummies + for quick and easy use Quote
Section_Ei8ht Posted November 5, 2009 Report Posted November 5, 2009 There's a group of current/former Black Mesa people that have a dropbox set up that acts as a repository for hilarious images/sound clips found on the internet. 'Bout 1.1 Gigs and counting Quote
Steppenwolf Posted November 5, 2009 Report Posted November 5, 2009 Thats pretty awesome. But using it instead if svn??? That sounds like a terrible terrible idea. Good luck fixing the build after someone fucked it up (which will inevitably happen). Quote
dux Posted November 5, 2009 Report Posted November 5, 2009 Why are you guys making it sound like we don't know what we're doing? We have an internal server setup that rebuilds everything every few hours so it's easy to fix something if it breaks. SVN is still used to commit items but not relied on so heavily anymore. Quote
Steppenwolf Posted November 5, 2009 Report Posted November 5, 2009 Because in game development someone will always fuck up the build. It's no science its part of the development process. I can only imagine that without version control it can be very complicated and time consuming to locate and fix such problems. Quote
Pampers Posted November 5, 2009 Report Posted November 5, 2009 reverting anything on dropbox isnt any harder than svn though Quote
Lord Ned Posted November 5, 2009 Report Posted November 5, 2009 it's too bad there's no security and full public access. we used it briefly for our current project, but went back to assembla.com and svn because it's much better for collaboration. we're also waiting for google wave invites to arrive so we can test this out as a collaborative tool. Only stuff in your Public folder is public. Anything in a folder other than that is only accessible by you, and then you can share folders between dropboxes where only those in the share can get it. I imagine it's not super secure but i'd hold the average guy out. Thats pretty awesome. But using it instead if svn??? That sounds like a terrible terrible idea. Good luck fixing the build after someone fucked it up (which will inevitably happen). Supposedly it stores older versions for up to 30 days but I haven't used this feature. Quote
Steppenwolf Posted November 5, 2009 Report Posted November 5, 2009 Stop generalising stepp. I'm not generalising. It's simply the reality of game development. Happend countless times on every project that i have worked on. I know that at Criterion they even have a silly hat to wear for the guy that fucks it up for others. reverting anything on dropbox isnt any harder than svn though Didn't knew that. Its not as bad as i thought then of course. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.