Warby Posted October 28, 2009 Report Posted October 28, 2009 even with the commercial model i was certain this thing was destined to be the 3d engine of the future but i now it is inevitable ! http://www.gamasutra.com/php-bin/news_i ... tory=25840 *heart attack* for those of you who don't know what the hell this is http://www.unity3d.com its a very easy to use 3d game engine i have been working with it for roughly a year and i fucking love it ! /edit: DOH thats what i get for being cocky and thinking i should type something by hand and not use the all mighty ctrl+c and ctrl+v tag team ! Quote
zaphod Posted October 28, 2009 Report Posted October 28, 2009 Yea, one step closer to becoming the go-to platform for indie games (at least games that aren't platformers made in gamemaker) Quote
Gloglebag Posted October 28, 2009 Report Posted October 28, 2009 Really friendly and good manual. Quote
Punky Posted October 28, 2009 Report Posted October 28, 2009 Very nice! My mod team was looking into that engine already for a couple of months and were already concidering doing some indie work in it and now that it's going to be free ! nice! Also, you gave the wrong link Warby, it's .com, not .org; http://unity3d.com/ Quote
robert.briscoe Posted October 28, 2009 Report Posted October 28, 2009 Woah cool free? seriously what's the catch? Do you have to pay them still for commercial use? Some of their demos are really impressive Quote
Warby Posted October 28, 2009 Author Report Posted October 28, 2009 the catch is the indie version doesn't have post filters or dynamic shadows ( which are way too slow to use anyway ) only the pro verison has those "advanced " features but you can totally do commercial products with indie hundreds of people do that already ! i mailed the guys at unity and evaluated the pro version ... and ended up buying the indie version ^^ Quote
Pericolos0 Posted October 29, 2009 Report Posted October 29, 2009 This rules =). Just when I was thinking of buying the indie license since it was pretty cheap anyway! Quote
Skjalg Posted October 29, 2009 Report Posted October 29, 2009 lol yeah ive bought the indie version for 200$ Quote
Synthesizer Posted October 29, 2009 Report Posted October 29, 2009 !!!! I just bought the Indie license last week! I've got to decide to take the discount on the pro or iphone version now, although I'm leaning towards the iphone, as the features you get from the Pro aren't really what I'd be focusing on for development with Unity I don't think, getting shadows and a few other things doesn't seem to be worth the cost. Quote
Steppenwolf Posted October 29, 2009 Report Posted October 29, 2009 Awesome! If i ever gonna work on my indie game i will choose this engine. Quote
Zacker Posted October 30, 2009 Report Posted October 30, 2009 This is fantastic news indeed! I've been a fan of Unity ever since their CEO gladly took over my horrible code base at 4 O'clock in the middle of the night and had all the bugs fixed by the time the sun was up Quote
Bluestrike Posted November 6, 2009 Report Posted November 6, 2009 Working with this engine/tool, wish the level design part was a bit better but its great for a newbie programmer like me to start with, plenty of documentation and helpfull community. Quote
Synthesizer Posted November 6, 2009 Report Posted November 6, 2009 I upgraded to the iPhone license and bought an iPod touch. It didn't take too long to get everything set up, and now I've got some simple tests running It sucks that the editor for the iphone version isn't updated to the 2.6 editor though. Quote
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