Jump to content

Recommended Posts

Posted

Hi !

I said Student in the title because I'm actually at school :) and i didn't choose any speciallisation yet (this should become this year) ... even if my portfolio is very connected up to environment / level design at the moment :v

But it's still in développement and I will update it regullary :wink: so please comments :)

It's here : http://www.minerality.fr

Bye :monocle:

Posted

Kick ass man, I love your source engine work it looks so clean and nice!

I would remove this kind of stuff though ...

- June 2003/2004/2005 : voluntary at the music festival "Terres Neuvas"

- July - August 2005 : dishwasher

- July - August 2006 : assistant cook

- July - August 2007 : super market employee

- August 2007 : assistant cook

Game developers don't want your life history, just jobs that might be connected to the games industry. If your applying for an entry position less is more, if they ask what you did before you can tell them.

Good luck! :celebrate:

Posted

Yeah that's a common mistake many people do when they start, thinking they need to fill every gap in so it's more beefy. Truth is it hurts you a lot more than you may think.

Also, hello Neji, glad to see you here :) I still need to test your L4D campaign one of these days with you and the crew :)

  • 2 weeks later...
Posted

Cool stuff, but I noticed a few things:

1. Show bigger previews for your maps. One slim, blurred letterbox screenshot tells me nothing about what I'm about to look at.

2. Show bigger thumbnail shots, and make them include the full picture. Zooming in on one pipe in a thumbnail makes it a mystery guessing game :P I much prefer larger thumbnails that contain the entire scene (or at least a large amount of it).

3. Bigger screenshots would be nice. The stuff you're showing looks really nice, but the screenshots are tiny! :)

Anyway, those are my nitpcks!

  • 4 weeks later...
  • 2 months later...
Posted

Hi everyone :banjo:

I did some modifications to my port : http://www.minerality.fr/index.html

-Add separation to the differents parts on the resume page. I think, resume is cleaner now (but a bit empty haha)

-Change "level design" button to "Levels", shotter and level design looks a bit pretentious for a student :lol:

-Add a bigger header.

-Add a download link to my only finished map presented here.

-Change some colors. (yes I have strange taste :) )

-...

thanks for your attention. :megaman:

Posted

I would suggest aligning all the Level titles to the left of the screen, as it is, it's a little hard to look at.

You've got some nice stuff in there, especially your TF2 work.

  • 2 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...