Merc248 Posted November 26, 2004 Report Posted November 26, 2004 Alright, I think this will be one of the maps that I will actually release, but it's still unfinished... here's what I have so far (BTW, I will most probably have this map take place at night): Is there anything that you guys can suggest at all in terms of gameplay elements, structures, etc.? Quote
Duff-e Posted November 26, 2004 Report Posted November 26, 2004 looks better than half the shit people are making with source. well done! Quote
Nazul Posted November 26, 2004 Report Posted November 26, 2004 ooh ,gravity cheat0r , butteuhm , a shack and some ground with noise .. so , it's not THAT wath the Banned nub called it Quote
ShaDoW Posted November 26, 2004 Report Posted November 26, 2004 It's a start. Try adding more detail such as walls around the compound, a gate house, etc... Add more function to the entire complex. Quote
Merc248 Posted November 26, 2004 Author Report Posted November 26, 2004 Rebellion I dunno, its just a three letter prefix that I thought up at the last minute. Quote
-Stratesiz- Posted November 26, 2004 Report Posted November 26, 2004 I really don't like the way HL2's terrain repeats itself that much. Again, I still think HL2 isn't capable of natural open areas. Quote
ShaDoW Posted November 26, 2004 Report Posted November 26, 2004 I really don't like the way HL2's terrain repeats itself that much. Again, I still think HL2 isn't capable of natural open areas. It's capable, it just needs a lot of work. Quote
Merc248 Posted November 26, 2004 Author Report Posted November 26, 2004 Stratesiz: Supposedly, in one of the earlier Hammer builds for Source, you could blend between any two textures... for some reason, you can only blend if you choose a texture that has "blend" in it, and it can only blend with another predetermined texture. If they revert it back to how it was though, it'll make the terrain look a lot better. Quote
Minos Posted November 27, 2004 Report Posted November 27, 2004 The snow looks really uninteresting imo. Looks too clean, make it dirtier. Quote
Merc248 Posted November 27, 2004 Author Report Posted November 27, 2004 A few updated screenshots: (note: I didn't really add to the first area with the forward bunker since I figured that I'll save the rest of the geometry in the main complex area. I most likely will end up expanding it a bit, though.) Quote
st0lve Posted November 27, 2004 Report Posted November 27, 2004 Green lighting? I've never seen than before. Quote
kleinluka Posted November 27, 2004 Report Posted November 27, 2004 why is every object in this map a single color? Quote
Merc248 Posted November 27, 2004 Author Report Posted November 27, 2004 Haven't finished the texturing at all... waiting for the full Source SDK to do that. Well, either that, or the lighting sucks so far. Quote
-Stratesiz- Posted November 28, 2004 Report Posted November 28, 2004 Wait a bit longer before you post images. There isn't really anything to see yet. Quote
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