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Chrome Engine 4 Level Editor - ChromED


mjens

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Hi,

ChromED - Level editor for Call of Juarez: Bound in Blood (Chrome Engine 4) is comming! Soon you'll be able to download ChromED in Community Pack with with video tutorials, documentation and example maps. This is the list of pack content:

The highlight of the Modder’s Pack is the powerful ChromED editor. It’s a complete solution for creating and modifying fully functional multiplayer and single-player maps. It offers two modes of operation. In Simple Mode (default setting) it offers a step-by-step wizard which guides users through the process of establishing all basic parameters of the map and features a simplified interface. The Advanced Mode boasts full capabilities of the professional tools used in the development of CoJ: Bound in Blood. It’s recommended for experienced modders and offers unrivaled power and control over the content.

Together with ChromED, Techland provides an exporter for the industry standard 3D Studio Max, allowing users to import their own models into the game (custom textures, animations, effects, music and sounds are also supported).

In addition, the editor puts all the content of Call of Juarez: Bound in Blood at its user’s disposal. All the assets used to build the game can be rearranged, combined and used in new creations.

Features:

A streamlined and user friendly interface in Simple Mode and the full might of professional game development tools in Advanced Mode

Supports single-player maps and all 5 multiplayer modes of CoJ: BiB

Three predefined environmental tilesets: Arizona, Mexico and California, each with three prearranged terrain maps (including blank)

Built-in asset manager for quick and easy selection and placing

Brushes: a hassle-free method of placing combinations of foliage, tiny objects and textures on the map, with predefined palettes and the ability to design custom sets

Easy to use selection linker which instantly combines highlighted pieces into working quests

One-click Publish Map functionality integrated with the community site

A powerful validation tool for troubleshooting

One-click export into the game for instant playtesting

All the content of Call of Juarez: Bound in Blood as an asset repository plus support for user-created graphics and audio

Enclosed 3D Studio Max exporter for easy import of custom models

Visit http://www.cojmodding.com for more info, tutorials, custom maps for COJ:BiB and more!

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  • 1 month later...

Nice tool! It's cool to have modular editors like this these days but it's obviously very tricky for amatures to make the kind of unique art assets to conform to all the rules. That is if you're trying to make something unique not just slap together stuff like in this video.

How are the cinematics and scripting tools?

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