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WIP in WIP, post your level screenshots!


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Posted

The towers look a little bland to me, needs some sort of visual effect to spice it up. Maybe some sort of electrical glow / bolts or something moving up and down the towers, could make them look like some sort of generator?

I was making a simple test room for playing about with HL2's AI (I may be using HL2 as a base for my honours project on social intelligence in background characters) and as usual, I never settle for a simple box room. It's nothing remarkable, but I haven't posted anything (or done anything for that matter!) in ages so this is all I got to give you :D

ai_testroom2.jpg

ai_testroom3.jpg

Posted

Spacer: looks like somethings wrong with your lighting. I guess those tie fighters are lamps, but the pillars and floor in your map shouldnt be fully lit like that. I dont see any shadows :?

Maybe you can put in a sun in space or some nebula and add some lightrays ;)

Posted

Reno, i *love* how that looks, the color scheme is brilliant. The only (bah, nitpicking) part i don't like is where the roof meets the wall, that looks fake. Lovely architecture

Posted

Looks very nice, Reno. In addition to the trim on the upper windows, what about some metal bars infront of the lower windows? Don't want any punkass kids breaking the windows, even if that doesn't happen in computergames.

Also, what about a fancy entrance to add some detail to the back wall ontop of the platform?

Posted

what about some metal bars infront of the lower windows? Don't want any punkass kids breaking the windows, even if that doesn't happen in computergames.

For as far as I can see there *are* bars. Looks good though.

Posted

what about some metal bars infront of the lower windows? Don't want any punkass kids breaking the windows, even if that doesn't happen in computergames.

For as far as I can see there *are* bars. Looks good though.

I guess he means some kinda fence, so that you CAN'T KICK THE WINDOWS out.

Which would be fully possible at this point (if it was real).

Posted

I like the structure, but I think the lighting needs some changes. When the yellow light mixes with the blue window light on the floor, it gets kind of busy-muddy-weird looking. Maybe turn off a few of the hanging lights or something. More props - more props - more props! ;)

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