Torjan Posted February 2, 2022 Report Posted February 2, 2022 Originally inspired by Fallout: New Vegas, now I'm just going with the flow. 2REK, blackdog, Kokopelli and 15 others 17 1 Quote
blackdog Posted February 5, 2022 Report Posted February 5, 2022 Nice @Torjan, is that vanilla HL2? An antlion map? Quote
sn0wsh00 Posted March 22, 2022 Report Posted March 22, 2022 For those of you who have played the Bounty of Blood DLC from Borderlands 3, you might remember that the telezappers will distort your screen every time you look at them. Well, with the help of trigger_look, trigger_multiple, logic_timer and logic_relay entities, I (sort of) recreated this effect in CS:GO: You can download this map/demo here. ThunderKeil, Gawshaark, Anarchy and 1 other 4 Quote
Dabu Posted April 7, 2022 Report Posted April 7, 2022 here's a thing I made for my project, this is pretty much in WIP but you may remember this from the final level of They Hunger. Edude 1 Quote
LDAsh72 Posted April 24, 2022 Report Posted April 24, 2022 Really looking forward to actually getting all this stuff into the engine with full normalmapped materials, particles and env-FX, and proper shadow-casting lights, etc. and coming back with some lovely 4K shots. For now, these are some low-res shots straight from DarkRadiant cam-view, using only the diffuse textures:- blackdog, Furiosa, hgn and 2 others 5 Quote
blackdog Posted April 25, 2022 Report Posted April 25, 2022 @LDAsh72 wow what’s that intended for/what engine you working with? The environment gives me og MGS/Splinter Cell vibes … Quote
DeeP Posted April 26, 2022 Report Posted April 26, 2022 Great feedback! Here's another one (wip) Quote
LDAsh72 Posted April 26, 2022 Report Posted April 26, 2022 On 4/26/2022 at 12:29 AM, blackdog said: @LDAsh72 wow what’s that intended for/what engine you working with? The environment gives me og MGS/Splinter Cell vibes … Just an indie project and not even settled on an engine yet. Most likely it will all end up in Unreal when we reach certain milestone. blackdog 1 Quote
MacRipley Posted May 13, 2022 Report Posted May 13, 2022 Some progress on de_dharma Vaya, FMPONE, slavikov4 and 16 others 17 2 Quote
Anarchy Posted May 15, 2022 Report Posted May 15, 2022 (edited) Finished Halo Bazaar map in Hammer. After hiatus and losing files to failed drive then recovering with autosave file and redoing some stuff...its...better than dev version lol. +Textures+objects+weapon pickups+clipping+chickens. Play: https://steamcommunity.com/sharedfiles/filedetails/?id=2693021601 Video: Edited May 15, 2022 by Anarchy Quote
Shandy445 Posted January 20, 2023 Report Posted January 20, 2023 Freaky_Banana, Zibarik, Squad and 1 other 3 1 Quote
Skjalg Posted January 22, 2023 Report Posted January 22, 2023 It looks really good, but I think you might have overdone the browness of it. I think color correction towards something like this picture here would make it pop more Quote
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