Popular Post Corvus 1,180 Posted February 13, 2020 Popular Post Report Share Posted February 13, 2020 (edited) Played around a bit more with the proportions. Does it feel better now ? Edited February 13, 2020 by Corvus esspho, AlexM, Interfearance and 9 others 11 1 Quote Link to post Share on other sites
Freaky_Banana 251 Posted February 14, 2020 Report Share Posted February 14, 2020 (edited) I actually liked the first one better. At least in the setting of a video game. These games we are mapping for are somewhat supposed to take you away from reality, so I liked seeing the different proprtions. In my opinion it's a lot to do with the lighting, but if you want to keep the celestial lighting from the first bunch of pictures, I suggest you could very slightly bring in the outer walls, leaving everything else the same. Edited February 14, 2020 by Freaky_Banana Quote Link to post Share on other sites
That50'sGuy 515 Posted February 17, 2020 Report Share Posted February 17, 2020 (edited) Does anyone else love to play around with projected textures? I used to have hours of fun just playing with them back when I used to make P2 maps. So I decided to have some fun with them. Only thing is, I have no clue why this one isn't casting a shadow of the chain-link decoration when the wallpaper box has one... The world may never know. Either way, they're lot's of fun! Edited February 17, 2020 by That50'sGuy slavikov4, mr.P and Dendygar 3 Quote Link to post Share on other sites
Klems 469 Posted February 17, 2020 Report Share Posted February 17, 2020 8 hours ago, That50'sGuy said: Does anyone else love to play around with projected textures? I used to have hours of fun just playing with them back when I used to make P2 maps. So I decided to have some fun with them. Only thing is, I have no clue why this one isn't casting a shadow of the chain-link decoration when the wallpaper box has one... The world may never know. That texture probably isn't alphatested so it's not going to cast shadows. Copy the VMT and change "translucent" to "alphatest". That50'sGuy 1 Quote Link to post Share on other sites
That50'sGuy 515 Posted February 17, 2020 Report Share Posted February 17, 2020 (edited) 3 hours ago, Klems said: That texture probably isn't alphatested so it's not going to cast shadows. Copy the VMT and change "translucent" to "alphatest". You're a lifesaver! Thank you so much! I actually do have it set to alphatested, but transparency is also set because that somehow stopped the issue of the chain-link texture disappearing when the player get's too far, but I think I can do without it. EDIT: I got it to work now! Thanks again pal! Edited February 17, 2020 by That50'sGuy Quote Link to post Share on other sites
Klems 469 Posted February 17, 2020 Report Share Posted February 17, 2020 1 hour ago, That50'sGuy said: You're a lifesaver! Thank you so much! I actually do have it set to alphatested, but transparency is also set because that somehow stopped the issue of the chain-link texture disappearing when the player get's too far, but I think I can do without it. EDIT: I got it to work now! Thanks again pal! In general alphatested materials should have AllowAlphaToCoverage to 1 as well, this might fix your disappearing textures issues. Keep in mind it's either translucent or alphatest, not both. Don't be like valve, keep them separate. Otherwise you'll get the worst of both worlds and your alphatested foliage/chainlinks will show through smokes. That50'sGuy 1 Quote Link to post Share on other sites
That50'sGuy 515 Posted February 17, 2020 Report Share Posted February 17, 2020 55 minutes ago, Klems said: In general alphatested materials should have AllowAlphaToCoverage to 1 as well, this might fix your disappearing textures issues. Keep in mind it's either translucent or alphatest, not both. Don't be like valve, keep them separate. Otherwise you'll get the worst of both worlds and your alphatested foliage/chainlinks will show through smokes. Thanks for the tip! I'll be sure to avoid combining Transparency and Alpha from now on. Here's how it turned out! Dendygar, blackdog, mr.P and 1 other 4 Quote Link to post Share on other sites
Soldat Du Christ 122 Posted February 18, 2020 Report Share Posted February 18, 2020 https://www.youtube.com/watch?v=ux7LklSBW4Y That50'sGuy, a Chunk and slavikov4 2 1 Quote Link to post Share on other sites
Popular Post Serialmapper 663 Posted February 29, 2020 Popular Post Report Share Posted February 29, 2020 (edited) playing with CRY engine 5.6 Edited March 1, 2020 by Serialmapper will2k, Anduriel, mr.P and 8 others 10 1 Quote Link to post Share on other sites
Radu 2,964 Posted February 29, 2020 Report Share Posted February 29, 2020 13 minutes ago, Serialmapper said: playing with CRY engine 5.6 Don't tempt me Interfearance 1 Quote Link to post Share on other sites
Serialmapper 663 Posted February 29, 2020 Report Share Posted February 29, 2020 The sandbox it's free and has a lot of free assets Quote Link to post Share on other sites
will2k 3,730 Posted February 29, 2020 Report Share Posted February 29, 2020 2 hours ago, Radu said: Don't tempt me @Serialmapper tempt him 51 minutes ago, Serialmapper said: The sandbox it's free and has a lot of free assets your own game, when? Interfearance and Serialmapper 2 Quote Link to post Share on other sites
Serialmapper 663 Posted February 29, 2020 Report Share Posted February 29, 2020 (edited) Maybe a minigame with a gameplay similar of CS:GO's fy_maps. When? i don't really know how fast i wil learn scripting and all the staff related to all the components that make a game. Edited February 29, 2020 by Serialmapper Quote Link to post Share on other sites
Popular Post [N]awbie 273 Posted March 1, 2020 Popular Post Report Share Posted March 1, 2020 From a danger zone map I'm working on esspho, Interfearance, AlexM and 18 others 21 Quote Link to post Share on other sites
Popular Post MegaKosan 25 Posted March 4, 2020 Popular Post Report Share Posted March 4, 2020 Hey guys, I've been working on a modular VR Sci-Fi Environment in Unity, here's some screenshots of it. Corvus, slavikov4, celery and 9 others 11 1 Quote Link to post Share on other sites
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