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WIP in WIP, post your level screenshots!

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1 hour ago, blackdog said:

You live in London @Terri?

I live near Brighton, only visited London.

18 minutes ago, I ♡ The 1950's said:

That looks awesome @Terri! One thing though, shouldn't that lake in the second screenshot be frozen if it's? winter? 🤣

Thanks! Yeah, it was frozen before I changed it :P 

I liked how the reflection looked so kept it like that for the screenshots.

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17 minutes ago, blackdog said:

Would maybe be more impactful if the German cross was hanging from the crane @I ♡ The 1950's 

That's actually a great idea! I had it there because I wanted it to be large enough to be visible from the playable area, but I'll see what I can do :)

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1 hour ago, esspho said:

I'm not sure if the spelling is intended but it would have to be "unser" without the last "e". It's still weird though.

Whoops, I knew I had to have made a mistake somewhere, thanks for that!

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My English skills are probably too bad to find the right words, but that "proclamation" on your screenshot is not just grammatically wrong.

Well, back then the Germans had some pretty impressive epochal architecture and you may use these historic buildings as an inspiration for your map. But it has to be always 100% clear, that it's the past and that the Nazis were the bad guys. We do not want another "Deutsches Reich". Because there is nothing good about that era. The Nazis started a completely senseless war and murdered millions of people just for being different and people who didn't want them to murder these people. Or people who just didn't want to raise their right arm like that one guy on this picture:

SZ-Photo-web-00022112.jpg

After all I just want to say that you should be careful with that Nazi stuff.

Edited by Radix

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On 2/19/2019 at 4:15 AM, I ♡ The 1950's said:

Slightly edited a sign from Overpass to appear on this billboard!

It reads "We build our New German Reich!"

"We build our New German Reich" would be "Wir bauen unser Neues Deutsches Reich". Switching the first two words like you did here makes it an imperative. It also needs to be "unser" not "unsere", since the grammatical gender of "Reich" is neuter.

Edit: whoops, just read the latter was already pointed out :D
Still, you might want to find a native speaker to help you out if you plan on adding more written german to your map. Wouldnt want to say the wrong things with a theme like yours.

Edited by csWaldo

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Just now, csWaldo said:

"We build our New German Reich" would be "Wir bauen unser Neues Deutsches Reich". Switching the first two words like you did here makes it an imperative. It also needs to be "unser" not "unsere", since the grammatical gender of "Reich" is neuter.

Thank you very much for the grammar help. But since the sign no longer exists in the map, it's fine :)

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I'm trying to port the famous dod_strand (DoDs) (made by DustinDiamond) which is inspired by dod_charlie (DoD) to CSGO with the Dust2 design. Of cource it will have walls and objectives to destroy to win the round !

 

20190308213806_1.jpg.9f122a6fdd7c8246f4c3eb6149ce26bd.jpg

steamuserimages-a.akamaihd_net.jpg.2e90a19edbaaf01360c3ece84281ec17.jpg

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This is my first attemp at a map!

Name is de_abandoned and the theme will be in a...you guessed it...abandoned factory..! I had this idea to make the T spawn next to the CT spawn and kind of isolate CT spawn from playing a significant role in the gameplay. The way the map turned out though I think CT spawn became even more strategical than before. The rotations for the Terrorists are kind of huge but you have a lot of options of how to attack a site and how to defend. The CT's have to keep an eye at all sites and the mid because the Ts can backstab both sites if they penetrate Mid and go through CT spawn to A, or through CT spawn to the backside of B.

All in alll I'm pretty happy with the layout but if I think of anything that will help it  I will add it to it.

Haven't play-tested it with humans yet, only with bots but it seems pretty balanced.

I let the bots run around the map 5 v 5 and the score after two hours was something like 40-37

 

This is the view of mid from CT side. I'm not crazy about these beams they will probably get replaced with something else.

mid-house-fromCTview.jpg.8449d8b87edea31acb2ca42222dfc247.jpg

 

 

This is bombsite A. The ramp towards the lower level is leading to the CT spawn. The actual bombzone is above the two arches, around the two boxes.

A.jpg.084c653fea3380446dbcc958e11fcb24.jpg

 

This is towards B. Looking down the window you can see the big area outside B.

Alley.jpg.ad570013792bb9bae16b64900e611cd9.jpg

 

This is outside A. On the left after the wall is the outer side of the 3 windows wall.OutsideA.jpg.c56467d1624351abcbd8c5e3665a19f0.jpg

 

This is outside B ( behind the wall on the right is the next picture)OutsideB.jpg.99472c3c2aa970521907bdf132f75827.jpg

 

Towards BOutsideBB.jpg.ef1ddf88ed05761be2846c5db0e2ae8b.jpg

 

Outside A Window side.OutsideBBB.jpg.51a2a307ae3b0c5cccf3e626733ac700.jpg

 

This passage connects mid house with outside B

mid-B-connector.jpg.88c507d4408f24a4d23286f99e57bec3.jpg

 

This is the view of B from the attacking side

lookingatBfromTside.jpg.1297dc7623da0d6b1c61ec6b2070069d.jpg

 

 

This is close to T spawn

20190312170723_1.jpg.7158b5c2bd8fa1bf6d5652cb5bc99f4b.jpg

 

 

 

This is behind Mid (If you move forward past the walls you end up in B)backsideofMid.jpg.9e0980c4e5ac4b90b6a91a42816fd309.jpg

 

 

Thank you for your time.

B.jpg

BB.jpg

mid-house.jpg

overview.jpg

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