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WIP in WIP, post your level screenshots!

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@NikiOo ..yeah they are, lots of stuff changed in the meantime! Once the playtesting phase will near an end, I will surely pack in some fresh custom textures and props (like fish/fruit baskets/crates, custom arches/ windows/ domes , maybe a boat and so on..). If it gets too time expensive or tedious for me, I guess I will have to invite someone aboard.

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WIP for my Portal 2 mod.

A small thing a made for tf2.

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  • 2 weeks later...

This was effectively the first layout idea I made and drafted out. It can be faster in some ways to some stuff on pen and paper but going through it this way through hammer helps me visualize angles and see things more clearly that are flawed and help with a sense of scale at least. Even though this is my first map I'm working on essentially I want to end up with something I can be proud of working on and developing. That said I don't want anything to fancy as I'm not skilled, but want to create something that is at least a joy to play. The only main thing I was happy with while sketching out this layout was the "long a" at the bottom of the image with the idea of being lower compared to the bombsite platform. Only other concept I like the idea of working with is the middle being a covered interior. Feels extremely intimidating for the first time but I'm extremely happy to at the least make my first step.


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