General Vivi Posted January 6, 2006 Report Posted January 6, 2006 good times ............ good times................. Quote
FrieChamp Posted January 6, 2006 Report Posted January 6, 2006 Nexus: In what kind of development stage is this map? It looks good overall, but very half-life 1'ish. The brush work looks good in most places, except for your doors and arches. They are too thin and lack detail, big turnoff I think in these closed rooms and corridors a few more meshes wouldn't hurt. Areas like this look too empty and boring: Outside looks snazzy, can't really see much of the sky, maybe a prettier can be found somewhere? Quote
Zacker Posted January 6, 2006 Report Posted January 6, 2006 As frie mentioned it looks very HL1'ish, which imo is really good. I have weak spot for HL alike architecture so despite the lack of detail I really like it:) Quote
kleinluka Posted January 6, 2006 Report Posted January 6, 2006 its ok.... looks very empty, has a deserted feel to it Quote
mike-0 Posted January 6, 2006 Report Posted January 6, 2006 i think some screens look cool but the majority of them are boring. put some crap on the floors and stuff, spice it up Quote
zpanzer Posted January 6, 2006 Report Posted January 6, 2006 some dirty decals and some crap props on the floor wouldnt hurt. But else it looks nice Quote
RD Posted January 6, 2006 Report Posted January 6, 2006 it cant be yours nExus Why? Its not the kinda map i expected from him. He is full of surprises lately Quote
von*ferret Posted January 6, 2006 Report Posted January 6, 2006 prop trims around the doors would help. Something to get depth into your walls. I personaly like the lighting. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.