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WIP in WIP, post your level screenshots!


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Posted

It desperately needs some contrast in color and tone. If the setting would be like a desert or something it would work well. Even though the thing itself looks nice i don't like it that much yet. Nice beginning though :)

Yeah, it'll get varied up. Plan is to make a pretty standard dusty mars setting, then mix in the greenery for some more vibrant colors (again, pending on finding someone who feels like helping out with that aspect :P ). I also haven't decaled up the structure or added any accent lighting (save the smokestacks up top); some of that may help as well. We'll see how it turns out. All depends how much time I can spare for it. But it'll be a smaller scene, so who knows.

EDIT: By the way, I forgot to specify... that's a D3 editor shot from the rendered view. :) heh... Just realized I didn't ever specify what it was or how it was built.

Posted

i forgot i made this, it was my first source thingy. i think it would be good for the snarkpit contest. but i dont think ill even try to finish this. its extremely plain and boring, but it's odd.

3d skybox later, maybe

dmalmostlost1mv.jpg

Posted

mike-0,

With some truss-work and such it can look great. ...And a skybox with a city or village would make it look all that much more great.

I like how you made the rubble.

Posted

im not gonna do a village type thing, i dont think, ill do hills with trees on it. unless more people say village / hills.

i really dont want to finish it, ive got another map im working on atm (not for the contest)

Posted

The angle of the screenshot makes it a cool picture, but the scene itself is really kinda empty. Nice composition, but when running around and viewing it properly, there just isn't enough to it.

Posted

F5 btw :)

a joke ? no i was bored ... it was 4 am and everyone was gone so just made pics with my phone , I think it looks nice :P

But compared to a full-quality screen capture? Little tiny pictures like that unrealistically hide any flaws in the map.

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