Corvus Posted July 16, 2017 Report Posted July 16, 2017 Are you making your trees in SpeedTree or just in a regular modeling software? Quote
Oskmos Posted July 16, 2017 Report Posted July 16, 2017 4 hours ago, Corvus said: Are you making your trees in SpeedTree or just in a regular modeling software? Photoscan and maya 6 hours ago, grapen said: Yeah judging from the assets it might be anything from a deforested Svealand to Norrland looks great! Did you use a second UV channel for the lower part of the tree trunk? Yeah basically i can post a quick breakdown of one of the trees later Squad, grapen, El_Exodus and 2 others 5 Quote
Oskmos Posted July 19, 2017 Report Posted July 19, 2017 (edited) A Quick (and very sloppy) breakdown as promised. The different colors represent the uv-seams. Hope it makes sense https://www.dropbox.com/s/fu5ov6biit83dw2/tree_breakdown.jpg?dl=0 Edited July 19, 2017 by Oskmos tomm, Radix, grapen and 1 other 4 Quote
Mamorex Posted July 20, 2017 Report Posted July 20, 2017 $treesway will be good option, but it doesn't work with normal maps. Quote
Corvus Posted July 21, 2017 Report Posted July 21, 2017 (edited) W.I.P subway tunnel Edited July 22, 2017 by Corvus Minos, Rump3L, Plat and 26 others 29 Quote
MadsenFK Posted July 21, 2017 Report Posted July 21, 2017 (edited) Little side project of mine I started 2 days ago. de_lookout Edited July 21, 2017 by MadsenFK Joy, Quotingmc, Corvus and 16 others 19 Quote
Lizard Posted July 28, 2017 Report Posted July 28, 2017 On 16.07.2017 at 0:49 AM, Oskmos said: Working on assets for a new CSGO map (Insertion2 basically). So this is just to test the assets, its not the actual map: Any chance for a scene breakdown ? Fnugz and SirK 2 Quote
geX Posted July 31, 2017 Report Posted July 31, 2017 Utopia, Squad, StormCatcher.77 and 20 others 23 Quote
Squad Posted July 31, 2017 Report Posted July 31, 2017 Fnugz, Vorontsov, will2k and 20 others 23 Quote
Corvus Posted August 1, 2017 Report Posted August 1, 2017 I wonder what is that suppose to be. Sprony 1 Quote
Ajr2764 Posted August 2, 2017 Report Posted August 2, 2017 UDK level design. Been working on it for a while, never got around to posting any screenshots. Teddy Graham, Minos, 2d-chris and 1 other 4 Quote
Squad Posted August 2, 2017 Report Posted August 2, 2017 15 hours ago, Corvus said: I wonder what is that suppose to be. All bets are on! Quote
Squad Posted August 4, 2017 Report Posted August 4, 2017 Vaya, Quotingmc, Radu and 10 others 13 Quote
Bastion Posted August 5, 2017 Report Posted August 5, 2017 Taking part in a mapping jam at the moment, first couple of hours of work have me here: Squad and Joy 2 Quote
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