will2k Posted May 25, 2017 Report Posted May 25, 2017 Testing the waters in Pirates, Vikings, & Knights II Serialmapper, Joy, Elumes and 19 others 22 Quote
grapen Posted May 28, 2017 Report Posted May 28, 2017 Update to my skybox from earlier. I think the atmospheric scattering is just right at last (sorry about the image qual, I seem to have hit my monthly(?) quota for uploads :D). 'RZL, Radu, CWardee and 20 others 23 Quote
Corvus Posted May 28, 2017 Report Posted May 28, 2017 7 minutes ago, grapen said: Update to my skybox from earlier. I think the atmospheric scattering is just right at last (sorry about the image qual, I seem to have hit my monthly(?) quota for uploads :D). Nice terrain, did you made it in world machine ? Squad, AndyW, grapen and 1 other 4 Quote
grapen Posted May 28, 2017 Report Posted May 28, 2017 (edited) 8 minutes ago, Corvus said: Nice terrain, did you made it in world machine ? Yep! Only 2k texture though, wish I could use the 8k in source I will make a UT level soon enough with a sick terrain Edited May 28, 2017 by grapen Quote
FMPONE Posted May 28, 2017 Report Posted May 28, 2017 20 hours ago, Corvus said: Trees The foliage seems a bit under-contrast, needs darker shadows and more definition IMO. 2 hours ago, grapen said: Update to my skybox from earlier. I think the atmospheric scattering is just right at last (sorry about the image qual, I seem to have hit my monthly(?) quota for uploads :D). This is looking great grapen 1 Quote
Corvus Posted May 28, 2017 Report Posted May 28, 2017 31 minutes ago, FMPONE said: The foliage seems a bit under-contrast, needs darker shadows and more definition IMO. Fixed i hope 'RZL, JustFredrik, Fnugz and 4 others 7 Quote
FMPONE Posted May 28, 2017 Report Posted May 28, 2017 1 hour ago, Corvus said: Fixed i hope Definitely better! I also notice that your building's plaster is overly clean. Quote
Corvus Posted May 28, 2017 Report Posted May 28, 2017 Just now, FMPONE said: Definitely better! I also notice that your building's plaster is overly clean. Yeah it doesnt have any dirt decals yet, plus its a place holder that was made in like 30 mins :D. Ill make a new one later. FMPONE 1 Quote
Gambit92 Posted May 29, 2017 Report Posted May 29, 2017 Just keeping the train going with some vanila textures, hopefully this one will end up being something Comfort Jones, Gale, Corvus and 6 others 9 Quote
Stract Posted May 30, 2017 Report Posted May 30, 2017 (edited) G E L F U M P Edited August 3, 2017 by Stract updated pic the0rthopaedicsurgeon, JSadones, Jax0 and 25 others 28 Quote
-HP- Posted May 30, 2017 Report Posted May 30, 2017 On 5/28/2017 at 3:07 PM, Corvus said: Fixed i hope Out of curiosity, what's the tricount on this? I like the irregular silhouete! Would feel even more natural if it ended in a cone I think. Other than that, really good. Quote
Corvus Posted May 30, 2017 Report Posted May 30, 2017 1 minute ago, [HP] said: Out of curiosity, what's the tricount on this? I like the irregular silhouete! Would feel even more natural if it ended in a cone I think. Other than that, really good. There's a lot of tries at the moment maybe like 30k or smth. But since im not making it for an actual level its fine for now. Ill try to maybe reduce it in the future. Quote
blackdog Posted May 31, 2017 Report Posted May 31, 2017 (edited) You could say that @Stract makes game porn. Does the mod come with lube? Edited May 31, 2017 by blackdog Quote
Subst4nce Posted May 31, 2017 Report Posted May 31, 2017 Here's my first scene Made with custom assets. https://www.artstation.com/artwork/Nz1aJ Freaky_Banana, Smileytopin, Minos and 24 others 27 Quote
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