Stract 250 Report post Posted April 2, 2017 (edited) hey nice func_precipitation thanks valve, really didn't drop the ball on this one Edited April 2, 2017 by Stract 6 hoistenize, Lemurr, Joy and 3 others reacted to this Quote Share this post Link to post Share on other sites
CWardee 369 Report post Posted April 8, 2017 (edited) Quick update! Tried to address the brightness issues as well as adding some varations to the ceiling height. Planning on tarting up these assets and porting them over to Unreal once I've finished this up! Edited April 8, 2017 by CWardee 27 Bastion, zombi, 'RZL and 24 others reacted to this Quote Share this post Link to post Share on other sites
Lemurr 362 Report post Posted April 9, 2017 On 4/2/2017 at 9:51 PM, Stract said: hey nice func_precipitation thanks valve, really didn't drop the ball on this one Suddenly, laser rain from all directions! Also CWardee I remember that map. The lighting looks greatly improved since last time I saw it! I reworked an area into a vista moment: 18 HeddyLamarr, [N]awbie, okaycomputer and 15 others reacted to this Quote Share this post Link to post Share on other sites
Bastion 646 Report post Posted April 10, 2017 2 Joy and WD reacted to this Quote Share this post Link to post Share on other sites
Jiro 45 Report post Posted April 10, 2017 Working on some prefabs for the map. Maybe Tspawn in a building courtyard. 14 Freaky_Banana, SirK, blackdog and 11 others reacted to this Quote Share this post Link to post Share on other sites
tr0nic 285 Report post Posted April 10, 2017 (edited) On 4/8/2017 at 2:39 PM, CWardee said: Quick update! Tried to address the brightness issues as well as adding some varations to the ceiling height. Planning on tarting up these assets and porting them over to Unreal once I've finished this up! I would place the ''get out'' text somewhere accessible without a ladder, unless you put one on the ground by the stairs otherwise it just feel out of place. Why would someone write it up there instead of at player level. Edited April 10, 2017 by tr0nic 2 Thurnip and CWardee reacted to this Quote Share this post Link to post Share on other sites
Roald 1,347 Report post Posted April 11, 2017 de_acquisition, I changed the stone/wood textures to something more medieval 11 OrnateBaboon, Freaky_Banana, will2k and 8 others reacted to this Quote Share this post Link to post Share on other sites
will2k 3,694 Report post Posted April 12, 2017 More WIP 22 nikkoship, Smileytopin, Radu and 19 others reacted to this Quote Share this post Link to post Share on other sites
Jiro 45 Report post Posted April 12, 2017 Typical West Coast church, i was raised in Nantes and this kind of stuff grows in villages of less than 10k inhabitants. Nice job! Maybe the roof/wall transition is a bit brutal? I was thinking about something like l'église de Vertou (i let you google image it). Nice job 1 will2k reacted to this Quote Share this post Link to post Share on other sites
Nohns 31 Report post Posted April 13, 2017 (edited) Just started on a little bit of detailing in the CT-spawn portion of my map More screenshots! Spoiler Edited April 13, 2017 by Nohns 11 Joy, Beck, Squad and 8 others reacted to this Quote Share this post Link to post Share on other sites
will2k 3,694 Report post Posted April 13, 2017 20 hours ago, Jiro said: Typical West Coast church, i was raised in Nantes and this kind of stuff grows in villages of less than 10k inhabitants. Nice job! Maybe the roof/wall transition is a bit brutal? I was thinking about something like l'église de Vertou (i let you google image it). Nice job Thanks. As stated many times before in this thread, my main inspiration is small villages in Bretagne (and to a lesser extent Normandie). All these villages are in the "Les Plus Beaux Villages de France" category and they kept their charming rustic and medieval looks. For the church, my main references were the churches in Saint Suliac and Le Bec-Hellouin (Saint André). I checked your reference (Église Saint-Martin-de-Vertou), and while I can certainly take some more reference points from it, the overall architecture is a bit fancy for the small rustic village look I'm going for . (c'est presque la taille and les ornements d'une cathédrale) Quote Share this post Link to post Share on other sites
Ridders 43 Report post Posted April 13, 2017 (edited) Middle area I made after getting some inspiration from a few images. Just been playing around with detailing to get a feel of the map, still a long way to go! Some more Screenshots: Spoiler Reference Image: Spoiler Edited April 13, 2017 by Ridders 11 Bastion, CWardee, VIOLATION and 8 others reacted to this Quote Share this post Link to post Share on other sites
MadsenFK 580 Report post Posted April 14, 2017 (edited) Hopefully this will be the last time I change the theme on this map. Reference from Copenhagen. Map is gonna be situated there. Edited April 14, 2017 by madsenfk 14 Plat, ashton93, Vaya and 11 others reacted to this Quote Share this post Link to post Share on other sites
Dillonbarba 36 Report post Posted April 14, 2017 back from my break! something is wrong with the facebook login on this site though, was kind of waiting for it to be sorted out so i wouldnt have to make a new account oh well. 8 nikkoship, slavikov4, CWardee and 5 others reacted to this Quote Share this post Link to post Share on other sites
blackdog 4,416 Report post Posted April 15, 2017 Hey @Ridders, liking what you have. Is that CSGO or DoI? That must be Italy as well, can you tell the name of the place? Quote Share this post Link to post Share on other sites