mr.P Posted November 23, 2015 Report Posted November 23, 2015 Latest WIP from Doom 3: PhobosWhen you still have areas to build, and you played SOMA looks awesome Quote
swst.turn Posted November 24, 2015 Report Posted November 24, 2015 Pampers, ShockaPop, RedYager and 4 others 7 Quote
Quotingmc Posted November 24, 2015 Report Posted November 24, 2015 I recognise this it. Not how I imagined T mid but awesome none the less Quote
Tensei Posted November 24, 2015 Report Posted November 24, 2015 (edited) Anyways. I didn't know where to put this, but i wanted to share it. The small list of valve provided models, which are tintable: might help people with composition.models/cs_italy/italy_window_bars.mdl (doesn't tint perfectly, but looks cool with red color)models/destruction_tanker/destruction_tanker_cab.mdlmodels/props/de_train/hr_t/barrel_a/barrel_a.mdlmodels/props/de_train/hr_t/metal_door_g/metal_door_g.mdlmodels/props_c17/furnitureboiler001a.mdlmodels/props_c17/oildrum_static.mdlmodels/props_downtown/metal_door_112.mdlmodels/props_equipment/metal_ladder002_new.mdlmodels/props/de_vertigo/barrel_group_tintable_01.mdlmodels/props/de_vertigo/barrel_single_tintable_01.mdlmodels/props/de_vertigo/tool_lockbox_closed.mdlmodels/props/de_vertigo/tool_lockbox_open.mdl I hope it helps. Maybe there are more tintable propmodels, which i didn't notice. Edited November 24, 2015 by Tensei Waspi 1 Quote
Quotingmc Posted November 24, 2015 Report Posted November 24, 2015 Anyways. I didn't know where to put this, but i wanted to share it. The small list of valve provided models, which are tintable: might help people with composition.models/cs_italy/italy_window_bars.mdl (doesn't tint perfectly, but looks cool with red color)models/destruction_tanker/destruction_tanker_cab.mdlmodels/props/de_train/hr_t/barrel_a/barrel_a.mdlmodels/props/de_train/hr_t/metal_door_g/metal_door_g.mdlmodels/props_c17/furnitureboiler001a.mdlmodels/props_c17/oildrum_static.mdlmodels/props_downtown/metal_door_112.mdlmodels/props_equipment/metal_ladder002_new.mdlmodels/props/de_vertigo/barrel_group_tintable_01.mdlmodels/props/de_vertigo/barrel_single_tintable_01.mdlmodels/props/de_vertigo/tool_lockbox_closed.mdlmodels/props/de_vertigo/tool_lockbox_open.mdl I hope it helps. Maybe there are more tintable propmodels, which i didn't notice. most vehicles are tint-able. Tensei 1 Quote
FMPONE Posted November 25, 2015 Report Posted November 25, 2015 Cool use of color hereIf you want to take this idea even further, remember that on the bottom-most option of props you have an RGB shift where you could tint things yellow Quote
Quotingmc Posted November 25, 2015 Report Posted November 25, 2015 remember that on the bottom-most option of props you have an RGB shift where you could tint things yellowTalking about that just above :p FMPONE 1 Quote
Tensei Posted November 25, 2015 Report Posted November 25, 2015 Talking about that just above http://prntscr.com/96ptd3 dont forget about door height Quote
Vaya Posted November 25, 2015 Report Posted November 25, 2015 you can recolour props? DooM, blackdog and MaanMan 3 Quote
swst.turn Posted November 25, 2015 Report Posted November 25, 2015 Is this image too fancy for you? Lizard and Vaya 2 Quote
tomm Posted November 25, 2015 Report Posted November 25, 2015 that's how you fix bad readability blackdog, Vaya and MaanMan 3 Quote
Tensei Posted November 25, 2015 Report Posted November 25, 2015 you can recolour props? Not like every single model goes well with recolour Quote
Tensei Posted November 25, 2015 Report Posted November 25, 2015 Supposed to be mid area and it's connections.http://imgur.com/a/Bl92z Quote
mr.P Posted November 25, 2015 Report Posted November 25, 2015 started working on a tf2 level, using some textures by Daskaren that we made for our little dota2 project, there is a dl link to a test version of the bsp in the status bar, ...ps, got a cs-map in the works too, and it's pretty much ready to be playtested, but...payload is so much fun! and jc3 is coming out soon, so been busy etc, Quotingmc, Lizard, will2k and 7 others 10 Quote
Quotingmc Posted November 26, 2015 Report Posted November 26, 2015 Some work on sawmill. After a lack of feedback and comments on my thread I decided to start detailing to draw some interest. Hopefully will get some more people commenting. Lizard, slavikov4 and Tensei 3 Quote
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