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WIP in WIP, post your level screenshots!

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WIP for my Portal 2 mod.

A small thing a made for tf2.

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This is another map I did for Forgotten Sands. This part of the map is a Boss Room. On the left it's my early grey-block and on the right it's the final version after the Level & Lighting Artists did their work. I remember that I changed a lot of time the position/height of the beams & walls distance for having a perfect metrics. For this part too, I remember that I had to block the player going outside of the map when the Boss destroyed the big door, so what we did with the Cinematics guys was to have "falling rocks" behind him, right after the Boss went into the room, so the player couldn't escape that room.


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Working on a bomb map, I start the brushwork. Layout look almost dust + nuke, more in few weeks !

ct spawn


A/B Way


Middle (on the right, so it's "midright" ? :D)


CT to B


Mid to B Connector from short


The ladder from middle



I don't know why I have this skybox on the csgo files,maybe it's from Rails I don't know. I will change it later, but it currently help me for night style !

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