Lemurr Posted March 22, 2015 Report Posted March 22, 2015 Resumed working on a map after a break Squad, dux, FMPONE and 12 others 15 Quote
2d-chris Posted March 22, 2015 Report Posted March 22, 2015 (edited) Very cool, prob a bit too dark, at least on my calibrated monitor D: Nothing wrong with really dark where you want it, just I can't see the walkway very well etc Edited March 22, 2015 by 2d-chris Quote
flexsta Posted March 23, 2015 Report Posted March 23, 2015 (edited) A little something I'm working on, it's pretty much only world brushed and some props at the moment, but I thought I'd show it anyways, maybe you guys have some cool suggestions I could implement before the map gets too detailed. Also note that the textures are not final at all, they are mostly placeholders that I've used to figure out the theme of the map. Edited March 23, 2015 by Nestakyo Quote
LATTEH Posted March 25, 2015 Report Posted March 25, 2015 (edited) So about a month ago i got contacted for a job at treyarch. they gave me a level design test with concept art and said i could create it in csgo. I had two weeks to make a playable level with several areas being fully detailed. After doing the best i could they gave me an interview. I didn't get the job, but i feel i did pretty well on the test. I don't know what i want todo with this level though i just figured i would post it and see what you guys say. I also made a paper about what i did for the level here: https://dl.dropboxusercontent.com/u/7105610/Final%20Thoughts.pdf Inside the bomb sites. Edited March 25, 2015 by LATTEH RedYager, TheOnlyDoubleF, MaanMan and 13 others 16 Quote
Squad Posted March 25, 2015 Report Posted March 25, 2015 Too bad you didn't get the job Map looks promising though! Are you gonna keep working on it? A playtest would be nice Quote
dux Posted March 25, 2015 Report Posted March 25, 2015 (edited) Why didn't you get it? That's good work for 2 weeks. My only criticism is the interior is sparse and the lighting could be a little more blue. Edited March 25, 2015 by dux Quote
pat h Posted March 25, 2015 Report Posted March 25, 2015 a couple shots from my upcoming tourney map for q3a/quakelive. (teles/bouncers by hipshot) General Vivi, LATTEH, Thurnip and 4 others 7 Quote
LATTEH Posted March 26, 2015 Report Posted March 26, 2015 (edited) Too bad you didn't get the job Map looks promising though! Are you gonna keep working on it? A playtest would be nice Im definitely gonna play test it. I might continue working on it, depends on if I want to work on my other map or maybe after idk Why didn't you get it? That's good work for 2 weeks. My only criticism is the interior is sparse and the lighting could be a little more blue. I asked but they didn't get back to me yet. The lighting is green because I tryed to copy the lighting in the concept. Edited March 26, 2015 by LATTEH Quote
shm0 Posted March 26, 2015 Report Posted March 26, 2015 So about a month ago i got contacted for a job at treyarch. they gave me a level design test with concept art and said i could create it in csgo. I had two weeks to make a playable level with several areas being fully detailed. After doing the best i could they gave me an interview. I didn't get the job, but i feel i did pretty well on the test. I don't know what i want todo with this level though i just figured i would post it and see what you guys say. I also made a paper about what i did for the level here: https://dl.dropboxusercontent.com/u/7105610/Final%20Thoughts.pdf Hey LATTEH, Curious about your skybox - what did you use / how did you make it? I need to create mountains very similar for the map I've been creating Quote
ElectroSheep Posted March 26, 2015 Report Posted March 26, 2015 I guess it's the skybox of the tibetan ar_ map Quote
LATTEH Posted March 26, 2015 Report Posted March 26, 2015 Hey LATTEH, Curious about your skybox - what did you use / how did you make it? I need to create mountains very similar for the map I've been creating I used one from CS:GO, but if you need to create a skybox texture i would recommend Terragen. I havn't used it in forever though.I think firegod use's it to create his skyboxes: https://dl.dropboxusercontent.com/u/3779442/Skybox_website/sunfolder/skybox_list_v2.html Quote
Guest Posted March 26, 2015 Report Posted March 26, 2015 That's great work for 2 weeks I'd say. Quote
holiestcows Posted March 26, 2015 Report Posted March 26, 2015 LATTEH, I had the same experience. I applied, had the interview, did the two week test, but alas I did not get the job neither. Your map is a lot more polished than mine I think. El Moroes, LATTEH, TheOnlyDoubleF and 1 other 4 Quote
RaVaGe Posted March 26, 2015 Report Posted March 26, 2015 -snip- This area looks like the first area right after the elevator in the first Metal Gear , "A Hind-D ?" holiestcows 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.