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WIP in WIP, post your level screenshots!

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Some progress on my aim map.  Going to start texturing the temple soon.

Anyone know how you can fix lighting bug on my temple door model? It appears black although it is light grey at the moment. I have few other of these kind of lighting problems so if someone knows what is causing them and how to fix them, please help me.



Go to prop settings, tick Disable Shadows as yes.


It will not remove the shadows or ambient occlusion, however, it will remove the black blobs that Source makes which look awful. Try, let me know how it works.

Looks beautiful by the way, never seen anyone so dedicated to an aim map. You should try turning it into a de_ map sometime.

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I've seen this mentioned a couple times already… how come gmod has better lighting??


gmod has worse lighting than CS:GO because its on an older version of the source engine. 

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