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WIP in WIP, post your level screenshots!


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Posted

Hey guys ! Here is the first screenshots of our student project "revenge of trishna" it's a old school fps game with cool features like wall running,sliding,... More info in the near future:

 

 

 

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You can follow us on our facebook page :http://tinyurl.com/p924usk

Gameplay video coming soon ^^

 

That's really cool, nice and colorful, style is consistent also  :elrey:

Posted

My biggest tip to give to somebody just starting out is to think about the purpose of each room and subsequently the level and the way it connects together. This goes for everything from the size of your rooms all the way down to the minute details such as decals and their placement and props. For example in your first screenshot those kinds of lights are typically used in a building / construction site environment but there seems to be no other signs of that being the case in that particular picture. Think about everything you place and do and change within your level. Don't think of it as a level in fact, think of it as a world and bring some story and purpose to all that you do within it. :)

 

Great start, keep going!

Posted

This is my first demolition map. I'm still pretty new with Hammer although I've been tinkering for a bit over a year without actually putting anything together as a finished article that I'm proud of. The map is called Station (since Subway was taken :mad: ) and is pretty much a rush/deathmatch take on a demo map. Please keep in mind that this is WIP and I'm still putting things together and working out how areas are going to flow. I'll create a thread for it shortly and link it back here.

 

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