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WIP in WIP, post your level screenshots!


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1995 called... They want their website back ;)

 

Took me like two hours to code :(

 

It would be nice to have a jpg/png of the image that must be included rather than forcing us to DL vmt/vtf files which I have to open a bloody special tool to view. #effort

Eh, just throw it in csgo and it's ready, easier than having to convert it yourself I think.

But here's the unedited png if you want to see it anyway.

Website doesn't give much away... what do you plan to do with the maps after?

I'm gonna put workshop links on the site after the deadline and things.

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WIP for my Portal 2 mod.

A small thing a made for tf2.

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Took me like two hours to code :(

 

Eh, just throw it in csgo and it's ready, easier than having to convert it yourself I think.

But here's the unedited png if you want to see it anyway.

 

I'm gonna put workshop links on the site after the deadline and things.

 

It wasnt that the vmt/vtf files are bad, but i clicked on it expecting to see the image before choosing to DL and suddenly downloaded files that most image browsers can't view.

 

What's the relevance of the decal? "Aggressive afro dude"?

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Here is overview. H7AP2BF.jpg

I'm looking for a feedback on this map layout for de_ map. Timings are:

I need a lot of feedback because I want to make this map fun to play and pretty balanced. Feel fre to ask.

TT-> A= 11 seconds

CT-> A= 9 seconds

TT-> B= 13 or 10 seconds for "short way"

CT-> B= 9 seconds

Rotation from A to B through connector= 11 seconds

 

Upload a workshop link, or something of that manner. You can't really see much of the map from here. Also you should probably playtest it, but you might want that to come later. 

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Here is overview. H7AP2BF.jpg

I'm looking for a feedback on this map layout for de_ map. Timings are:

I need a lot of feedback because I want to make this map fun to play and pretty balanced. Feel fre to ask.

TT-> A= 11 seconds

CT-> A= 9 seconds

TT-> B= 13 or 10 seconds for "short way"

CT-> B= 9 seconds

Rotation from A to B through connector= 11 seconds

 

Upload a workshop link, or something of that manner. You can't really see much of the map from here. Also you should probably playtest it, but you might want that to come later. 

 

 

 

 

 

 

Workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=382511601

Edited by LizardPL
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my eyes are bleeding, please change that background.

Dunno how serious you are, but with a website like this I can't see people taking it very seriously. There are so many templates around... if you really want to go 1990 and retrò I think there's still a way to make it a bit more appealing

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my eyes are bleeding, please change that background.

Done!

Dunno how serious you are, but with a website like this I can't see people taking it very seriously. There are so many templates around... if you really want to go 1990 and retrò I think there's still a way to make it a bit more appealing

I guess I should have paid a webdesigner to make one for me?  :lol:

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That looks sick, I usually play on simple bhop maps but I'd definitely play this one

 

Thanks! I'm aiming to keep the bhop really simple, fair and open. The only 'gimmicks' I might add are boosters/upboosts and I'll make sure they aren't buggy. Also going to work on visibility and contrast and make sure the player is never frustrated by the map  8)

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A big work in progress, and not really a 'map' but I am trying to get into 3D design so I am making a isometric portal level in Cinema4D - I am new to 3D so I'd love to have feedback and eventual tips/tutorials I could use.

 

8oNDMV0.jpg

 

edit: Worked on the boxes, they look a bit better now

 

8c1c45a1f67d0027f1084ba9d9277e20.png

Edited by Lynxx
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