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WIP in WIP, post your level screenshots!


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Posted

 

some fiddling

 

SvhNU2M.jpg

wneM7hb.jpg

wneM7hb.jpg

 

Reminds me of this:

 

centered_02.jpg

 

For those wondering this is actually a map from Counter Strike Online 2, not a very known game internationally, quite well known in Korean market.

I would love to make a map like that in CS:GO, but I just keep switching between projects, so I need to focus on one at the moment.

Posted

Hi guys, this is my first post here :)

I want to get some feedback on my layout.

TT spawn is on the left side and CT is on the right side.

lgmEk01.jpg

how are the lines of sight from CT?

Posted

 

Hi guys, this is my first post here :)

I want to get some feedback on my layout.

TT spawn is on the left side and CT is on the right side.

lgmEk01.jpg

how are the lines of sight from CT?

 

Respawn zone is not mean to be like this. I should consider change this before taking ss. I want to make ct spawn something inferno like where there is closed area. So basicly they will not see A, B or middle.

Posted (edited)


Here is overview. H7AP2BF.jpg

I'm looking for a feedback on this map layout for de_ map. Timings are:


TT-> A= 11 seconds

CT-> A= 9 seconds

TT-> B= 13 or 10 seconds for "short way"

CT-> B= 9 seconds

Rotation from A to B through connector= 11 seconds

I need a lot of feedback because I want to make this map fun to play and pretty balanced. Feel fre to ask.

Edited by LizardPL

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