holiestcows Posted June 12, 2014 Report Posted June 12, 2014 Here is the latest video for my TF2 CTF level Episode 11 of Castle Does, TF2 CTF_TheDamned_b3 I will begin putting my videos on this thread rather than make new threads as I plan to be making A LOT of these videos and I dont want to spam. What program do you use to record hammer? Quote
Castle Posted June 12, 2014 Report Posted June 12, 2014 What program do you use to record hammer? Its called Open Broadcast Software or OBS Its pretty effective for the most part but when working with UE4 I notice some slow downs. holiestcows 1 Quote
Vilham Posted June 15, 2014 Report Posted June 15, 2014 Felt like making a map for something slightly different the last week, so cracked open the starcraft 2 editor and put together a map with a slightly different focus than most current 1v1 maps. It has a none raised main and a secure 2nd. Fairly open at the sides to allow drop play and side routes to allow run bys. Main, expo and 3rd. 4th and 5th bases Editor is basically the same as WC3 editor, seems the more advanced functionality like scripting and data is a bit different, but haven't experimented with that yet. Hipshot, 2d-chris, Minos and 6 others 9 Quote
holiestcows Posted June 15, 2014 Report Posted June 15, 2014 That is a very unique main expansion spot with the LoS vent blockers. Quote
Minos Posted June 15, 2014 Report Posted June 15, 2014 Pro tip: ctrl + shift + L bakes static lighting for cliffs and terrain (you can tweak the shadows intensity under map properties) kinggambit 1 Quote
Minos Posted June 15, 2014 Report Posted June 15, 2014 Sneak peek time sidewalks: and a new parallax material: Hoping to have something to show soon! spence, Dejavo, Squad and 21 others 24 Quote
mr.P Posted June 20, 2014 Report Posted June 20, 2014 Here is the latest video for my TF2 CTF level Episode 11 of Castle Does, TF2 CTF_TheDamned_b3 I will begin putting my videos on this thread rather than make new threads as I plan to be making A LOT of these videos and I dont want to spam. watched it, nice i wouldnt mind if you put 'em all in the same thread in the 3d-forum, will make it easier for people to watch, and you can just edit your 1st post to have all the video-blogs listed, perhaps with a little description what each episode contains, Castle 1 Quote
Skacky Posted June 20, 2014 Report Posted June 20, 2014 (edited) Today I bring you pixels. I have one week to finish this map before the deadline. Edited June 20, 2014 by Skacky will2k, Sprony, mjens and 8 others 11 Quote
Sprony Posted June 20, 2014 Report Posted June 20, 2014 Sweet dude! Sort of an unofficial sequel to Honey by CZG? Or did you just use some of it's assets? Quote
Skacky Posted June 20, 2014 Report Posted June 20, 2014 (edited) It's for a map jam and the theme is Honey, so yeah we are encouraged to use the assets. Edited June 20, 2014 by Skacky Sprony 1 Quote
TopHATTwaffle Posted June 20, 2014 Report Posted June 20, 2014 How did you get the little cuebmap spheres? Quote
nicoreda Posted June 20, 2014 Report Posted June 20, 2014 How did you get the little cuebmap spheres? Hey, I've coded a plugin for csgo that it look all cubemap in a sphere cubemap can be disabled or enabled in game. Just a func_instance with sphere + cubemap in it :3 Quote
RaVaGe Posted June 21, 2014 Report Posted June 21, 2014 And what's the point of doing that exactly ? Quote
Skacky Posted June 22, 2014 Report Posted June 22, 2014 (edited) Another week to go but I'm actually mostly done. The whole path to the silver key is 100% complete with all encounters set up for all difficulties. Now to create the rest of the path to the gold key and to the final arena. Edited June 22, 2014 by Skacky mr.P, RaVaGe, FMPONE and 16 others 19 Quote
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