FMPONE Posted April 16, 2013 Report Posted April 16, 2013 Thank you, yeah my english isnt very well. Still need to refresh my knowledge ... sadly. no, I mean the surfaces are difficult to identify in the image, because it's dark but there are very bright lights. Your english is fine my friend. Trempler 1 Quote
Belgarion Posted April 17, 2013 Report Posted April 17, 2013 Cant see much and i have a good Flatscreen. But good work as far as i can see @ Skacky So i did some work on my Half-life 1 Singleplayer Mod Abyss 048 again: This is a Underwaterhabor for Transport/Storage-Subs. Still not done. ( Some Textures done by myself, some from CG Textures, some are from FakeFactory and some are from PhillipK! ) Models in these Pics are done by myself + dgf and the forklift is done by totac =) Hope you like the mapwork too We still searching for more Teammembers ( Sound,Texture,Models,Animation ) http://www.moddb.com/mods/abyss-048 Thanks. Yeah I totally want to play that. I'm a sucker for HL maps and mods but I didn't even think that was HL at first. Quote
Sjonsson Posted April 18, 2013 Report Posted April 18, 2013 Wow, Abyss looks so cool, really gives me some Atlantis vibes! I'm so gonna check it out some day! Quote
iwxanthi Posted April 23, 2013 Report Posted April 23, 2013 Still working on compound.. Wip stuff: OrnateBaboon, blackdog and ⌐■_■ 3 Quote
blackdog Posted April 26, 2013 Report Posted April 26, 2013 Still working on compound.. Wip stuff: Like it a lot. Supports for the catwalk (2nd shot) positioned halfway through the grates are a little weird - especially since they are "full" (unless they are placeholders). Also the brick columns (3rd shot) don't look very right to me. Quote
JeanPaul Posted April 26, 2013 Report Posted April 26, 2013 I dont mean to sound like a hater here but you could really do with some more creativity in this remake. The second shot there is basically a carbon copy of cs:s's cs_compound only with pretty csm lighting. Thats a lot of c's Quote
rockdude86 Posted April 28, 2013 Report Posted April 28, 2013 Long time since i posted something here but thought i'd share this one environment i'm working on for a game that is somewhat a mix of smash brothers and megaman (with a bit of portal sauce) syver, OrnateBaboon, FMPONE and 2 others 5 Quote
Sjonsson Posted April 28, 2013 Report Posted April 28, 2013 Long time since i posted something here but thought i'd share this one environment i'm working on for a game that is somewhat a mix of smash brothers and megaman (with a bit of portal sauce) I have no idea what it's for, but it's really cool! Quote
RedYager Posted April 28, 2013 Report Posted April 28, 2013 Holy moly Rockdude I love how that looks and you had me at Smash Brothers. Quote
⌐■_■ Posted April 28, 2013 Report Posted April 28, 2013 Long time since i posted something here but thought i'd share this one environment i'm working on for a game that is somewhat a mix of smash brothers and megaman (with a bit of portal sauce) <3 Quote
FMPONE Posted April 28, 2013 Report Posted April 28, 2013 (edited) honestly it is really promising, mega man and smash brothers are pretty much my two favorite game series (portal ain't half bad either) Edited April 28, 2013 by FMPONE Quote
Trempler Posted April 28, 2013 Report Posted April 28, 2013 Holy Moly.... this looks cool you rock...dude Ohkay what about some new screens dark and scary ... hopefully... And ofc, this is hl1 knj and D3ads 2 Quote
Chopium Posted April 29, 2013 Report Posted April 29, 2013 I'm experimenting with atmosphere in large spaces, this is going to be a sandbox map for Garry's Mod. ⌐■_■, knj and 2d-chris 3 Quote
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