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WIP in WIP, post your level screenshots!


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Posted (edited)

green and blue work well together, blue and orange do too, so mixing them all is fine so long as all 3 don't fight for attention in the same scene. so at a guess without trying, greens will look better next to the blues than the oranges.

As for the actual map, its looking really good ^^

Edited by 2d-chris
Posted

Hi,

I'm currently working on a Fight Yard map for my Team: fy_lanii. It is my first map ever, I've spend quite a lot of time on it so far. Please don't be too harsh ;)

I think it is important for fy maps to be visually clean, as the fighting itself should get the main attention. In contrast to other fy maps I wanted to imply a certain style of gaming with my map. This means: I placed boxed to hide to animate the player to fight his way forward. The starting distance between the first contact is also quite long, to make the player move closer. I never liked fy maps that became some sort of aimmap with static gameplay. I want it to be fluid.

Well I at least hope that I can achieve this, but as I said, I'm a beginner.

Hope you find something you like!

Greetings

Marc

fy_lanii_top.jpg

fy_lanii_iso.jpg

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