Jump to content

WIP in WIP, post your level screenshots!


Recommended Posts

Posted

It's UDK, I'm making all the textures and modular meshes myself except of course for the character (that's just a shitty placeholder to check out the scale. Will see if I can find a better dummy human model later).

All the textures are 100% hand painted and the normals made in nDo. I want to see how far I can take this without using photos (will probably end up using a few photos just for subtle overlays here an there though). The diffuse maps are all WIP, still need to add a lot of small details for scale.

Here's a quick mockup of the door diffuse, the brightness is all screwed up but I'm still trying to get used to how UDK handles textures:

door_01.jpg

Progress is gonna take forever though since I never really have time to work long sessions on this :(

Posted

Some Textures i created the last 24 hours :P Not final but atleast ingame ( the white line/corner is just a little bug by taking picture :P )

texturtest10004.jpg

texturtest10003.jpg

texturtest10001.jpg

texturtest10000.jpg

texturtest10002.jpg

Oh and another test shoot

http://img141.imageshack.us/img141/4...rtest10006.jpg

Halflife 1 ;D

Posted

Posted bits of this earlier on the steam forum; finally managed to find a few hours again over the past weeks to continue on it. It's a port of the 'Destroyed Village' deathmatch map from Medal of Honor: Allied Asault (2002) to the Source engine. Mainly to improve my Hammer skills after 8 years of inactivity in the field, but I'll aim for a release to CS:GO (and maybe DoD:Source later cause it fits the theme better) at some point.

Heavily WiP with fast compile;

qs32wj.jpg

Posted (edited)

@holiestcows how the player views that scene will make a big difference, but right now that far wall's a little bland. It might be good to break up the geometry, or maybe add a light? You might also try pushing the green light into the green-blue tones and desaturate it a little (it feels christmasy with that red light).

Edited by Mclogenog

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...