_gb Posted November 19, 2012 Report Posted November 19, 2012 (edited) Making a Doom 3 SP just for the heck of it. Originally just wanted to do a speedmap, but I guess nobody does speedmaps in D3. The layout of this forum seems broken at 1280x1024 monitor resolution in Firefox, images apparently break the right border of the main column. Edited November 19, 2012 by _gb Quote
Minos Posted November 20, 2012 Report Posted November 20, 2012 Started a new side project this weekend, still super bland and repetitive but already getting the vibe I want with this Thrik, FMPONE, Evert and 1 other 4 Quote
PogoP Posted November 20, 2012 Report Posted November 20, 2012 Looks good Mino but errr, what is it? Quote
Minos Posted November 20, 2012 Report Posted November 20, 2012 This is going to be a high-tech industrial complex. haha guess it's still too early to post this Anyway, I wanted to post it early on to show my process as that might be useful to some people.This first iteration is still missing a lot of readability and scale elements (which I'm going to add next). Basically I'm just kitbashing a few basic pieces to see what kind of shape language I want to go for. This is a great way to plan ahead what kind of modular pieces you are going to need, scale of pieces and how much existing textures you can reuse. Quote
cincinnati Posted November 20, 2012 Report Posted November 20, 2012 the rounded corners are a great piece for the kit. add a lot of possibilities for relatively little investment. nice so far. Quote
slicky Posted November 20, 2012 Report Posted November 20, 2012 I don't know who if anyone would remember me seeing as I haven't logged in since half a decade ago... But I'm more than a little impressed this thread from 2004 is still going. Nice to see all of you people I remember still have this community going. Minos, 2d-chris, Squad and 1 other 4 Quote
Thrik Posted November 26, 2012 Report Posted November 26, 2012 Started a new side project this weekend, still super bland and repetitive but already getting the vibe I want with this How's this going? I really get a Battlefield 2142 feel off it actually. I don't know who if anyone would remember me seeing as I haven't logged in since half a decade ago... But I'm more than a little impressed this thread from 2004 is still going. Nice to see all of you people I remember still have this community going. Great to see you again, yeah it is amazing this thread has been going on for so long. So much great stuff if you go back through the pages. Quote
Minos Posted November 27, 2012 Report Posted November 27, 2012 Did some more work this weekend actually, still experimenting with shapes/textures etc... Thrik and mjens 2 Quote
knj Posted November 27, 2012 Report Posted November 27, 2012 how the hell you find some free time to work on your won projects ? any ways, looks good so far Quote
_gb Posted November 28, 2012 Report Posted November 28, 2012 Which game / tech is that, Minos, and where do the textures come from? At first I thought the entire structure was a model, but in the full size screenshot it does look like BSP with nice textures/normalmaps on. Quote
Vilham Posted November 28, 2012 Report Posted November 28, 2012 Its unreal. I recognise the doors. Quote
PogoP Posted November 28, 2012 Report Posted November 28, 2012 You recognise the doors over the hulking great big Gears character? Quote
Vilham Posted November 28, 2012 Report Posted November 28, 2012 Unreal Tournament character no? Quote
PogoP Posted November 28, 2012 Report Posted November 28, 2012 Oh I dunno they're all just brown and shit.. Quote
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