penE Posted August 23, 2012 Report Posted August 23, 2012 I like your wood, brah. I can recommend this mudbox tutorial about sculpting some wood. Quote
cityy Posted August 29, 2012 Report Posted August 29, 2012 Getting my hands on Xonotic, a community FPS running on the Darkplaces engine. They are currently running a Competition for 1on1 levels. Yesterday I blocked out my initial layout and today I started to add detail; looking to get a beta version out soon. Quote
insta Posted August 29, 2012 Report Posted August 29, 2012 Cool stuff! Looking forward to seeing it more detailed, love the texture lights and how you've baked the lights into the architecture! Quote
kanine01 Posted August 30, 2012 Report Posted August 30, 2012 I'm going to release version one soon. Also... So how exactly can I make it so when people start this map (arsenal) in CS:GO, so they won't have to type "game_type_1?" I tried using "+game_type=1" in the compile options but that doesn't work. Quote
Mr. Happy Posted August 30, 2012 Report Posted August 30, 2012 Starting artpass. In 18 hours this will be beautiful. Quote
RedYager Posted August 30, 2012 Report Posted August 30, 2012 18 hours from your post I want another screenshot Quote
JeanPaul Posted August 30, 2012 Report Posted August 30, 2012 More images mr happy! also this is the start of a project I am working on. TF2 three CP attack/defend (think mountainlab) Quote
JeanPaul Posted August 30, 2012 Report Posted August 30, 2012 Canned until I release this and possibly go back and rework it. Critics (tf2maps.net) say its too cramped and confusing. I might just go back and detail it and release it, who knows. Quote
FMPONE Posted August 30, 2012 Report Posted August 30, 2012 Canned until I release this and possibly go back and rework it. Critics (tf2maps.net) say its too cramped and confusing. I might just go back and detail it and release it, who knows. Well, that's a shame, but this looks good. Better to have tested it in that orange box state. Quote
holiestcows Posted August 31, 2012 Report Posted August 31, 2012 Started working on the second part of my source mod. Quote
selmitto Posted August 31, 2012 Report Posted August 31, 2012 I like how the staircase sculpts shadows on that wall! Quote
holiestcows Posted August 31, 2012 Report Posted August 31, 2012 Yeah, the only reason I posted this shot was because of how the shadows turned out from the lighting, I mean other then that, its just a stairwell. Quote
onji Posted September 1, 2012 Report Posted September 1, 2012 Gotta love shadowcasting through staircases. Quote
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