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WIP in WIP, post your level screenshots!


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Posted

5.jpg

Getting my hands on Xonotic, a community FPS running on the Darkplaces engine. They are currently running a Competition for 1on1 levels. Yesterday I blocked out my initial layout and today I started to add detail; looking to get a beta version out soon.

Posted

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I'm going to release version one soon.

Also... So how exactly can I make it so when people start this map (arsenal) in CS:GO, so they won't have to type "game_type_1?" I tried using "+game_type=1" in the compile options but that doesn't work.

Posted

Canned until I release this and possibly go back and rework it.

Critics (tf2maps.net) say its too cramped and confusing. I might just go back and detail it and release it, who knows.

Well, that's a shame, but this looks good. Better to have tested it in that orange box state.

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