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WIP in WIP, post your level screenshots!


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Posted

lol, I showed both screens to some people outside this board and they all think the purple lighting is better too.

I'm alone on this one but I still kind of think if you desaturated the yellow it would look nice :crazy:

Posted

Another school project; it's part of a Source mod that talks about game design. This one is about how games can make arguments and take on rhetoric / theory and make it accessible to players.

I'm sure most of you will remember what was behind this door... Well in my homage to System Shock 2, this time the big reveal will be this god awful TED talk about "gamification" instead of

Shodan

. I think I'm going to have a sound designer distort his voice to make it all crazy. It'll be funny.

But the level's also talking about what the level itself is doing -- for example, this homage helps the audience come to my side, like me saying "I'm a hardcore gamer too, I like SS2 too. Now watch this idiot talk." This is similar to a typical rhetorical gesture where, say, Obama talks in Indonesian slang at a speech in Indonesia to say, "hey I'm one of you."

Figuring out how to build the room and do the same stuff as in SS2 is proving to be fun / tricky.

(using a modded version of PhilipK's PK02 set)

(yeah, the specular on the door is wacky)

Posted

Another school project; it's part of a Source mod that talks about game design. This one is about how games can make arguments and take on rhetoric / theory and make it accessible to players.

I'm sure most of you will remember what was behind this door... Well in my homage to System Shock 2, this time the big reveal will be this god awful TED talk about "gamification" instead of

Shodan

. I think I'm going to have a sound designer distort his voice to make it all crazy. It'll be funny.

But the level's also talking about what the level itself is doing -- for example, this homage helps the audience come to my side, like me saying "I'm a hardcore gamer too, I like SS2 too. Now watch this idiot talk." This is similar to a typical rhetorical gesture where, say, Obama talks in Indonesian slang at a speech in Indonesia to say, "hey I'm one of you."

Figuring out how to build the room and do the same stuff as in SS2 is proving to be fun / tricky.

(using a modded version of PhilipK's PK02 set)

(yeah, the specular on the door is wacky)

Dude that's a lot of text for a simple corridor :P Looks good anyway!

Posted

Here's an update on that scene I was working on. Still got a lot more to do but it's getting there, slowly but surely! I suck at effects, so the meteors aren't as good as I hoped, but I'll keep tweaking.

environment_test9.jpg

Posted

PogoP, that's really coming together. There's not much in the scene, but just the silos, the road, and the meteors are a neat combination.

My one critique on the meteors would be to line them all up on more similar trajectories... Generally speaking, you're going to see a somewhat unified vector. Look at this time lapse shot of the leonid meteors, where they're actually all originating from roughly the same point in space:

leonid-shower.JPG

If you want to get them on different angles for variety, I'd go with the more radial look like in this shot; it looks a little "off" when those three along the top/right appear to be coming from a different location.

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