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WIP in WIP, post your level screenshots!


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Posted

Need some external feedback on this little environment I'm creating for one of my other modules at uni. I've been in UDK messing with it for hours now and there's something not quite right about it.

This is just an atmospheric test at the moment, no proper environment assets have been made yet. Any feedback will be great! :D

environment_test5.jpg

Edit - Argh it hasn't resized.. copy the image to your url bar to see the full image.

Posted

when is image scaling on these forums going to be fixed in IE??

You can make a low res image and make it link to a higher res pic, like I did in the last post of the previous page. I would hope everyone could use that method. You don't get small ass thumbnails and the picture will remain within the forum format. And you get the higher res pic when you click it lower res one.

Win-win.

Posted

Cheers fellas! Here's a little update.. Slowly but surely getting there.

We're not allowed to use terrain any more so I've had to convert it to a static mesh and make my own material setup. UDK material editor fun times ensued and I'm happy with the result. Makes me realise how much the ground texture sucked before!

The only downside to not using terrain is that I'm going to have to handplace the foliage. Any tips on how to make this not lag my computer down to a standstill? UDK terrain foliage fades out, can I get a similar effect?

environment_test7.jpg

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