ElectroSheep Posted August 9, 2010 Report Posted August 9, 2010 Hmmm HP, I don't understand your last post Btw, second day of work : Sadly, I have to work on my exams now Quote
JeanPaul Posted August 9, 2010 Report Posted August 9, 2010 Too many light props. They would look better on the beams anyways. Quote
AlexM Posted August 15, 2010 Report Posted August 15, 2010 quickie overnight map I did for a break. Uses the same assets as the previous map I posted shots of. EDIT: Updated shots on aug15th. Quote
Aalexanderrr Posted August 16, 2010 Report Posted August 16, 2010 Not sure whether it should go in 2D forum or here but whatever. Bunch of self photoshopped textures with normal and speculars included. Quote
keres Posted August 17, 2010 Report Posted August 17, 2010 SpicyTanuki, what game is that? Aalexanderrr, are you using max to bake the normal maps & ambient occlusion? Quote
AlexM Posted August 17, 2010 Report Posted August 17, 2010 SpicyTanuki, what game is that? Aalexanderrr, are you using max to bake the normal maps & ambient occlusion? Source engine mod called firearms source. Recently released. http://www.firearms-source.com/ Quote
Aalexanderrr Posted August 17, 2010 Report Posted August 17, 2010 @Keres - Don't even have Max installed. I made all the normal maps and "nextgen shiny stuff" maps by hand in the photoshop. A bit inefficient and takes way too long but the result is rather good. Quote
Corwin Posted August 19, 2010 Report Posted August 19, 2010 I was home for a few days, not long enough to actually complete my ongoing project, but long enough to toy around with the cryengine, so I decided to create a few scenes based off comic books I like. Here's one: Quote
Grinwhrl Posted August 19, 2010 Report Posted August 19, 2010 I was home for a few days, not long enough to actually complete my ongoing project, but long enough to toy around with the cryengine, so I decided to create a few scenes based off comic books I like. Here's one: Cool Corwin, I like it. Quote
e-freak Posted August 19, 2010 Report Posted August 19, 2010 i'll do without an image quote: i like it but I'd work on more stylization and probably work on the camera (+ pp). (it's probably WIP anyway so don't mind me talking ) Quote
Corwin Posted August 19, 2010 Report Posted August 19, 2010 i'll do without an image quote: i like it but I'd work on more stylization and probably work on the camera (+ pp). (it's probably WIP anyway so don't mind me talking ) It's neither really WIP or final, I just wanted to practice a bit since I had a few hours time on my hands. Dunno if I'll take it further later, i'm usually more focused on gameplay, so polishing such a scene might be a bit off my skillset. I appreciate the suggestion though, I'll see what I'll do with this. Btw, did you have something in particular in mind when mentioning stylization? Quote
e-freak Posted August 19, 2010 Report Posted August 19, 2010 yeah i will try a paintover tomorrow. Quote
AlexM Posted August 22, 2010 Report Posted August 22, 2010 I entered Ludum Dare 18. You get 48 hours to make a game, art, sound, code, etc... The theme is "enemies as weapons". I REALLY need some sleep... Quote
Grinwhrl Posted August 22, 2010 Report Posted August 22, 2010 I entered Ludum Dare 18. You get 48 hours to make a game, art, sound, code, etc... The theme is "enemies as weapons". I REALLY need some sleep... Good job Spicy for such a short time frame, but, I don't get these contests. Why waste peoples time to complete something useless in such a short time to prove nothing and make crap? A week would at least give some extra value. Maybenot? heh Quote
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