JeanPaul Posted November 4, 2009 Report Posted November 4, 2009 http://www.littlelostpoly.co.uk/PVT/une ... OLISH1.jpg http://www.littlelostpoly.co.uk/PVT/une ... OLISH2.jpg http://www.littlelostpoly.co.uk/PVT/une ... OLISH3.jpg From a photographic standpoint, don't use any but the first shot. The second shot contains too much unnecessary information around the edges (like you used a wider angle lens) The second shot also has a weird bit of rock sticking out the side (on the right) and makes for some weirdness. The third shot contains a large ass black spot on the right which contains no detail and is actually very distracting. Quote
Em' Posted November 4, 2009 Report Posted November 4, 2009 From a photographic standpoint, don't use any but the first shot. The second shot contains too much unnecessary information around the edges (like you used a wider angle lens) The second shot also has a weird bit of rock sticking out the side (on the right) and makes for some weirdness. The third shot contains a large ass black spot on the right which contains no detail and is actually very distracting. I'm agree with Jean-Paul, the first shot look better than the other ! I really like the composition with the stair on the right and the hill on the left. You should not change anything. :wink: Quote
robert.briscoe Posted November 4, 2009 Report Posted November 4, 2009 Thanks for the feedback guys! im going to work on it this weekend and try and improve it, im not sure how I can combat their being too much yellow, nor how to seperate the boat more from the background more than I already have, but i will try. Ok so it seems the 1st shot is better but I still need to pick another angle for the comp, the thrid shot was an attempt at that, but ima guessing not many people like it? Quote
Lord Ned Posted November 4, 2009 Report Posted November 4, 2009 Thanks for the feedback guys! im going to work on it this weekend and try and improve it, im not sure how I can combat their being too much yellow, nor how to seperate the boat more from the background more than I already have, but i will try. Ok so it seems the 1st shot is better but I still need to pick another angle for the comp, the thrid shot was an attempt at that, but ima guessing not many people like it? For some reason whenever I think about the image, I think it'd stand out with a ice blue sky in the background (Instead of the orange), which would really make the fire pop.... Maybe something to try, will probably look like bleh though. Edit: Nevermind this looks like crap. Terribly sorry to use Imageshack but I can't get anything else to load here right now. Though it might look better if it wasn't photoshop + hue/sat adjustment and the eraser tool. Quote
Skjalg Posted November 4, 2009 Report Posted November 4, 2009 I see a lot more blue now, which is kind of good. But the torches doesnt illuminate anything, which is weird. Quote
Lord Ned Posted November 4, 2009 Report Posted November 4, 2009 I see a lot more blue now, which is kind of good. But the torches doesnt illuminate anything, which is weird. Should I have url-linked it? I'm not Briscoe ... I just photoshopped his image to try out my idea which would make the burning boat pop more. Quote
Skjalg Posted November 5, 2009 Report Posted November 5, 2009 yea, something lol But the criticism still stands. Quote
Zeta Posted November 5, 2009 Report Posted November 5, 2009 Really amazing piece Robert. I also think that the first composition is the best, although the subject matter is quite far away. Quote
Sentura Posted November 6, 2009 Report Posted November 6, 2009 Thanks for the feedback guys! im going to work on it this weekend and try and improve it, im not sure how I can combat their being too much yellow, nor how to seperate the boat more from the background more than I already have, but i will try. Ok so it seems the 1st shot is better but I still need to pick another angle for the comp, the thrid shot was an attempt at that, but ima guessing not many people like it? For some reason whenever I think about the image, I think it'd stand out with a ice blue sky in the background (Instead of the orange), which would really make the fire pop.... Maybe something to try, will probably look like bleh though. Edit: Nevermind this looks like crap. Terribly sorry to use Imageshack but I can't get anything else to load here right now. Though it might look better if it wasn't photoshop + hue/sat adjustment and the eraser tool. it doesn't convey the same narrative as robert wrote in his first post. saving the world from darkness and seeing the rising sun has much more symbolism than a clean night sky. Quote
KaNaR Posted November 6, 2009 Report Posted November 6, 2009 Here is a screenshot from the map I'm about to release for Insurgency : Feel free to criticize Quote
Lord Ned Posted November 9, 2009 Report Posted November 9, 2009 Do you think there is too little contrast? Should I make the buildings darker? Quote
JeanPaul Posted November 10, 2009 Report Posted November 10, 2009 Id say the floating trees are your first priority Quote
sock Posted November 10, 2009 Report Posted November 10, 2009 A temple room with a portal device at one end and some more photo source texture work. Recently I created a new stone trim texture and loved it so much I decided to paint the whole room with it, but unfortunately forgot about the overall colour palette and ended up with a very mono styled look instead. So to change this I created a classic split red/white marble combo and here is a before and after shot with the changes, any thoughts? preferences? Would you add more colour? Are you a before or after person? http://www.simonoc.com/images/design/maps_q3/moteof1dx4l_1024.jpg Quote
Skacky Posted November 10, 2009 Report Posted November 10, 2009 Wow there's a real Quake feel in here, great work! I personnally prefer the red/white version, it looks better. Quote
Lord Ned Posted November 10, 2009 Report Posted November 10, 2009 Id say the floating trees are your first priority I'd say your priorities are out of order. A temple room with a portal device at one end and some more photo source texture work. Reminds me of Heritic, not sure why. Quote
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