catfood Posted May 17, 2009 Report Posted May 17, 2009 the0rthopaedicsurgeon, I know you can add Ragdolls to the Carcasses that 'll be awsome Maps looks stunning btw, and if you need an extra hand let me know, keep it up ! Quote
Steppenwolf Posted May 17, 2009 Report Posted May 17, 2009 Some pics from my racetrack for rFactor. Will release it this week hopefully. Thers not a whole lot of shadow in it because i decided against it. It hurts performance quite badly in this old engine and doesn't add so much anyways. It's more important that people can race with constant 60 fps. Quote
Steppenwolf Posted May 17, 2009 Report Posted May 17, 2009 Yes but it doesn't matter because you cant see it when everything is in motion. It's also cheaper performance wise. And then ther's the problem that from the cockpit everything looks a lot smaller then what it actualy is due to the fov and speed. It's way worse then in most fps games. Quote
omega322 Posted May 18, 2009 Report Posted May 18, 2009 Those are amazing mate, did you make all those custom textures and materials yourself? I myself have been working on a Bunker in the mountains esc map, still heavily wip, most textures are just place holders till I get into more details. Quote
catfood Posted May 18, 2009 Report Posted May 18, 2009 Looks like a good start, reminds me of a map from Hidden and Dangerous 2. Btw what's a esc map ? Quote
omega322 Posted May 18, 2009 Report Posted May 18, 2009 When I say Mountain esc, I mean as in like a cold mountain Feel, when your in the map, I want players to think to themselves "Fuck it's cold out here" Quote
-HP- Posted May 18, 2009 Report Posted May 18, 2009 that's a shot from Hidden and Dangerous 2?! I remember playing it... The game still holds up pretty well, graphically! Quote
catfood Posted May 18, 2009 Report Posted May 18, 2009 Yea it sure does, to bad there isn't any news about a new Hidden and Dangerous Quote
Corwin Posted May 19, 2009 Report Posted May 19, 2009 Here are a few shots of my first 3DSMax model! It's still rough, some ramps are missing and all the textures are placeholders, but at least I can put it in my Crysis level and start scripting! Quote
DvS Posted May 19, 2009 Report Posted May 19, 2009 Here are a few shots of my first 3DSMax model! It's still rough, some ramps are missing and all the textures are placeholders, but at least I can put it in my Crysis level and start scripting! Looks very good, though I'd use a few more polies on the curved stairs, they look a bit jagged. Quote
catfood Posted May 19, 2009 Report Posted May 19, 2009 Is it one big model ? or different parts ? Quote
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