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WIP in WIP, post your level screenshots!


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Posted

Some pics from my racetrack for rFactor. Will release it this week hopefully.

Thers not a whole lot of shadow in it because i decided against it. It hurts performance quite badly in this old engine and doesn't add so much anyways. It's more important that people can race with constant 60 fps.

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Posted

Yes but it doesn't matter because you cant see it when everything is in motion. It's also cheaper performance wise. And then ther's the problem that from the cockpit everything looks a lot smaller then what it actualy is due to the fov and speed. It's way worse then in most fps games.

Posted

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Those are amazing mate, did you make all those custom textures and materials yourself?

I myself have been working on a Bunker in the mountains esc map, still heavily wip, most textures are just place holders till I get into more details.

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Posted

Here are a few shots of my first 3DSMax model! It's still rough, some ramps are missing and all the textures are placeholders, but at least I can put it in my Crysis level and start scripting! :celebrate:

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Posted

Here are a few shots of my first 3DSMax model! It's still rough, some ramps are missing and all the textures are placeholders, but at least I can put it in my Crysis level and start scripting! :celebrate:

Looks very good, though I'd use a few more polies on the curved stairs, they look a bit jagged.

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