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WIP in WIP, post your level screenshots!


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Posted

Two projects going at the moment. I'm trying to do weird experimental "art mod" stuff because that's the only thing that'll keep me interested enough to finish something for a change:

1) "More Matter," you're trapped on a slowly sinking submarine not so secretly suffering from schizophrenia, possessed by the vengeful ghost of Emily Dickinson. (that bland, greenish sickly corridor with water)

2) "Polaris," stargazing on the cheapest / lamest date ever - you still can't believe you're dating this guy. (the forest clearing with the stars and the red lantern lit guy)... Part of a series of "fivetwelve" maps where I limit myself to a playable area of 512 x 512 and try to do something interesting and polished with it.

Posted

1) "More Matter," you're trapped on a slowly sinking submarine not so secretly suffering from schizophrenia, possessed by the vengeful ghost of Emily Dickinson. (that bland, greenish sickly corridor with water)

2) "Polaris," stargazing on the cheapest / lamest date ever - you still can't believe you're dating this guy. (the forest clearing with the stars and the red lantern lit guy)... Part of a series of "fivetwelve" maps where I limit myself to a playable area of 512 x 512 and try to do something interesting and polished with it.

I have no idea what you are talking about but I'm curious to see what you will produce! Sounds original! :-D

Posted

Hello Everyone.

It’s been a little while since I posted something here but since the last map which was pretty bad I have tried out a few others again the layout's where not great great. But I thought I would post this one up here so that the wonderful mapcore people can hopeful point out where I am going right and wrong. As you can see I have its just textured at the moment (I am working with Default UT3 textures and Meshes) not really any meshes or anything like that and have only given the lights a first pass.

Thanks

mat

So if I could get a bit of feedback on the layout so far that would be great. It’s UT3 BTW I should add.

Images (I will just link to the rest so I am not filling the page with loads of screenshots)

screen1wz3.jpg

screen2as1.jpg

http://img237.imageshack.us/my.php?image=screen3hr8.jpg

http://img72.imageshack.us/my.php?image=screen4wu5.jpg

http://img266.imageshack.us/my.php?image=screen5ss0.jpg

http://img266.imageshack.us/my.php?image=screen6pt6.jpg

http://img261.imageshack.us/my.php?image=screen7bc4.jpg

http://img72.imageshack.us/my.php?image=screen8lp0.jpg

Posted

hey KoKo5oVaR, that looks quite nice !

i love the slight purple tint, but still i'd love to see just a tad of contrast in the lighting, like in the pic with the explosion. really subtle

Posted

lighting and details coming later

q4vbdm2_wip3.jpg

q4vbdm2_wip4.jpg

q4vbdm2_wip5.jpg

The textures are mostly grey and could use with some more color and intensity variation. Those blue tubes help a little bit, and break the monotony but still, something doesn't fit in that scene, hard to put into words.

Probably It's all this grey and lit lighting, looking forward to see some more!

PS. Remember that red and yelow lights also look really great on this sci-fi scenes.

Example:

2q9e8te.jpg

Good luck! :)

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